I don't see what the problem is with being for alliances. Yes they can balance and make challenging content for 8-person groups but there is no reason why they can't make content just as challenging for 15 or 16 person groups.

Many MMO's have different options. They have dungeons you can do with 10 people, or 25 people. Difficulty in dungeons can be adjusted by how many you want to use. They can provide open-world content for both also. Just because technically someone can make an alliance and zerg a NM made for an 8 person group doesn't mean anyone is going to do it. More likely a shell would just make 2 groups and go after multiple NM's.


Quote Originally Posted by Betelgeuzah View Post
Make a smaller LS.
Yeah, cause being forced to play with a small number of people in an MMO is something everyone wants. /sarcasm