the water in GW2 is... like everything very unrealistic to me. it looks like oil colours
but like the producers of GW2 said.. GW2 should look like a painting. and thats the way it is.. its a painting.. but neither realistic nor the best ive seen.
very old MMO water (Dark Age of Camelot:
The Elder Scrolls Online
thats real water reflection... not that unrealistic oil water without any realistic reflection.
not that (GW2):
GW2 is really not next-gen.. its very-last gen.. when it comes to the graphics engine
its a painting. nothing more.
I said RARELY CLEAN AND BLUE. It does imply that it is that way some times, but most of the time, it's not. Learn to read please.
Also, it is not pollution, most of the time, it's due to the kind of sand in the water.
Thats when you make each environment have its own water type :P. General "this is water" no matter where you are, can make do but the best systems uses different attributes for each area (more then just color).
Seeing as swiming will not be out on realese of ARR I'm not so worried about it. But I really hope they dont plan on using the same water system once they are pumping out that water expansion.
Or that they programed themselves into another corner and cant change anything without a total redesign.
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