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  1. #38
    Player
    Jaeger's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Jaeger Meister
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Alhanelem View Post
    This is a non-issue. Everything is scaled in equal porportion. the same portion of gil is applied to all. You need to look as a percentage, not as per unit. There is still the same percentage gap in 1000 vs 100 as there is in 10 vs 1. Both parties lost the same portion of the effort the put in. Both parties have the same buying power they had before.

    In closing, yes, it is actually a simple math problem. You can try to spin it to look like people with more money are being hurt more, but that is not the case.
    Instead of efforts being represented by points, and player A losing 900 points of effort, and player B losing 9 points of effort. Consider points equal to hours spent towards the goal of saving. Consider player A losing 900 hours of their playing time, and player B losing 9 hours of their playing time. You can debate how much of an issue it will be, but you cannot simply call it math problem nor a non-issue...

    There are examples of redenomination in real economies. These are never simple math problems. Granted real economies are more complex and scaled larger, but there are enough similar characteristics in a game economy to consider them.
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    Last edited by Jaeger; 09-19-2012 at 07:17 AM. Reason: Added point
    Watch your thoughts for they become words. Watch your words for they become actions. Watch your actions for they become... habits. Watch your habits, for they become your character. And watch your character, for it becomes your destiny! What we think we become. -Margaret Thatcher (from "The Iron Lady")