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  1. #311
    Player
    Alcobrum's Avatar
    Join Date
    Jun 2011
    Posts
    45
    Character
    Alco England
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    "In other words, all the hard work you've put into saving up gil won't be lost. Even though the gil you possess will become 1/10th what it currently is, we're adjusting NPC sale/buy prices to also become 1/10th what they are now, so relatively nothing will change. However, we do apologize that this may be a shock emotionally."

    Instead, what we will do is allow people to spam atomos all day long for millions of gil from vendors and thus devalue it. All the hard work put in making gil is being lost as we speak.
    (14)

  2. #312
    Player
    Trotsky's Avatar
    Join Date
    Sep 2012
    Posts
    110
    Character
    Leo Trotsky
    World
    Cerberus
    Main Class
    White Mage Lv 60
    Yeah, screw Atomos. Hell, I don't even feel like playing anymore. It's just so pointless now.
    (6)

  3. #313
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    You don't want to play why? YOU'RE NOT LOSING ANYTHING.

    Everyone, and every single mechanic in the game is being 1/10thed. The value of your Gil will be higher than it is now. Prices will adjust to fit the denomination. Do you honestly think in 2.0 you're really going to see materials/equipment at current prices?
    (7)
    Last edited by Zezlar; 09-18-2012 at 06:21 AM. Reason: spelling

  4. #314
    People against this: This is exactly why SE is allowing new players to join fresh servers and keeping old players the fuck off them.
    (7)

  5. #315
    Player

    Join Date
    Jun 2012
    Posts
    11
    Honestly I'm starting to feel like this game is like a bus trip, it started off bumpy and no one wanted to ride it so we got a new driver and the ride started to smooth out and was enjoyable but now there is a corner coming up and the new driver is going to take it too sharply and the bus is going to flip and catch on fire.

    The justification of 1/10ing everyone gil just doesn't make sense. So we've been running on the arrow system and everything has been priced realtive to arrows and since there are no arrows we need a new pricing system? What about other small gil cosumables like bait? We not having bait anymore because they're too low a price from an NPC? I don't understand why we can't just stick to what we have if it works? It's just like taking away inventory spaces, why take them away when it works? What's next are they going to cut xp to 1/10th so the xp per mob and tnls don't look so big?
    (6)

  6. #316
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Gil should have no value in a nearly destroyed world. SE should have gone one step further with v2 and blown the cities to pieces and then let the players and npcs spend half a year with a hunting and item barter system while the cities were dynamically rebuilt, then gone back to a gil system later on so newer and legacy players would be on a lore acceptable equal footing.
    (2)

  7. #317
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Zezlar View Post
    Do you honestly think in 2.0 you're really good to see materials/equipment at current prices?
    Whew. I hope not.
    (1)
    Well... "Common" sense isn't all that common anymore, now is it?

  8. #318
    Quote Originally Posted by Altanas View Post
    Gil should have no value in a nearly destroyed world. SE should have gone one step further with v2 and blown the cities to pieces and then let the players and npcs spend half a year with a hunting and item barter system while the cities were dynamically rebuilt, then gone back to a gil system and newer and legacy players would be on a lore acceptable equal footing.
    Wakfu style could work.
    (2)

  9. #319
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    There is so much stupid going on in this thread it's crazy. Prices will adjust, you'll get used to it. There is nothing to freak out about.

    As for prices right now, do you honestly think that if the world was about to end, and every inhabitant of planet earth was aware of that fact that the stock market would be stable? The Atmos event screwing with current gil values, is AWESOME for that alone.
    (10)
    Last edited by Molly_Millions; 09-18-2012 at 06:27 AM.

  10. #320
    Player
    Trotsky's Avatar
    Join Date
    Sep 2012
    Posts
    110
    Character
    Leo Trotsky
    World
    Cerberus
    Main Class
    White Mage Lv 60
    Quote Originally Posted by TheFrozenOne View Post
    What's next are they going to cut xp to 1/10th so the xp per mob and tnls don't look so big?
    Yeah, actually, something of the sort might have happened already, judging from early 2.0 footage.
    (0)

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