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  1. #1181
    1.0's problem wasn't a focus on graphics over gamplay really, it was a problem with it being unfinished and Wada wanting it out asap.

    There's plenty of games out there that focuses on graphics and atmosphere and still have solid gameplay, Dead Space for example.
    (4)

  2. #1182
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I don't get why people settle for EITHER aesthetics OR gameplay. Why not both? And no, they're not mutually exclusive.

    The issue with unnecessary steps when trying to position yourself is not animation, but server response/latency. Just like character running further than you intend to. This should be solved with the new engine being written for MMOs and also with the introduction of regional servers.

    So please stop saying animations are making the game unresponsive. They don't. It's merely aesthetics.
    (5)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  3. #1183
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Elexia View Post
    1.0's problem wasn't a focus on graphics over gamplay really, it was a problem with it being unfinished and Wada wanting it out asap.

    There's plenty of games out there that focuses on graphics and atmosphere and still have solid gameplay, Dead Space for example.
    thats true but it was because of the lack of time of development and how quickly they were trying to release the game that made them choose a point of focus. thats why alot of the tech engine stuff was done poorly, because they spent that time to make the game prettier, thats reflected by the fact that they couldnt easily fix things such as animation lock and stoping while viewing a bazaar. and going threw menus being so slow, thats why they had to completely remake the engine to fix that.
    if they had the oportunity to finish the game before releasing 1.0 those problems would have still been there because thats something that was decided and created when the engine was made and thats in the earliest stages of development, after preplanning of course.

    i also agree that games can focus on graphics and have great gameplay, thats why im saying its definetly possible to do if they have the time to do it. dead space is one of my favorite games lol
    (0)

  4. #1184
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KiriA500 View Post
    Oh, it's that easy?
    Ohhahaha aha ha ah ahahaa, you're so funny K. Such a funny sig too! Seriously tho, yes.
    (0)

  5. #1185
    Quote Originally Posted by Soukyuu View Post
    I don't get why people settle for EITHER aesthetics OR gameplay. Why not both?
    It's one or the other with this generation of MMORPG players. Can you blame em though? They either played MMOs with shitty graphics that a 1st year intern could do better, or they played MMOs with a great graphical appeal and repetitive gameplay (TERA).

    So please stop saying animations are making the game unresponsive. They don't. It's merely aesthetics.
    Only reason people say this is because "Well reviewers said this!"...reviewers didn't realize it wasn't the graphics making those issues happen, it was the engine which the company who made it stated it wasn't optimized for MMOs. I guarantee they couldn't explain how the game that is supposedly unresponsive due to animations started getting much more responsive throughout 2011 without them changing anything regarding how animations worked.
    (1)

  6. #1186
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by IveraIvalice View Post
    thats true but it was because of the lack of time of development and how quickly they were trying to release the game that made them choose a point of focus. thats why alot of the tech engine stuff was done poorly, because they spent that time to make the game prettier, thats reflected by the fact that they couldnt easily fix things such as animation lock and stoping while viewing a bazaar. and going threw menus being so slow, thats why they had to completely remake the engine to fix that.
    if they had the oportunity to finish the game before releasing 1.0 those problems would have still been there because thats something that was decided and created when the engine was made and thats in the earliest stages of development, after preplanning of course.

    i also agree that games can focus on graphics and have great gameplay, thats why im saying its definetly possible to do if they have the time to do it. dead space is one of my favorite games lol
    Very true. Now that they have the gameplay pillars to stand on, adding a bit of animation polish isn't really much to ask for with the lag issue fixed and reworked from the ground up (which is obviously the true reason for animation lock). FFXIV 1.0's elongated animation sequences were put in place to mask the amount of lag the game was experiencing. Hence, why the term "animation lock" even exists (a term invented out of thin air for this game alone). It was a problem in FFXI too, but was of a less critical problem due to its slower battle pace. ARR needs its own unique and subtler (shorter) animation cues for stopping, turning or landing that fit the new engine's capabilities.
    (2)

  7. #1187
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by KiriA500 View Post
    Yes, because this isn't about the game, this is about your game. You're only upset because this effects you as a person who apparently enjoys roleplaying as their character
    -Ask him a question in plural

    -Responds personally yet another time, trying to separate me from the rest of the people posting in this thread that share my views.

    Well, you succeeded. This is my breaking point, and unlike you, i actually mean it.

    Protip : your answer brings out a totally different meaning if you change my game into our game

    And no mister omniscience, i don't enjoy roleplaying, at all.
    (1)

  8. #1188
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    "What?! They're taking out all these animations? Oh I'm so never going to quit this game and just complain about it for another 100 pages!"
    (2)

  9. #1189
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zaireeka2025 View Post
    Ohhahaha aha ha ah ahahaa, you're so funny K. Such a funny sig too! Seriously tho, yes.
    Why didn't Square-Enix think of that! They were probably too busy tweaking the graphics on level 5.

    DARN IT SQUARE-ENIX!
    (1)

  10. #1190
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HiirNoivl View Post
    "What?! They're taking out all these animations? Oh I'm so never going to quit this game and just complain about it for another 100 pages!"
    Oh god how I missed you.
    (0)

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