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  1. #1
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Quesse View Post
    That just isn't true!!!

    People NPC stuff all the time! What is the difference between me farming walnut logs, making masks and NPCing them and farming crystals, buying dawn drops and NPCing them???

    Where do you think all the gil came from originally? When the game started there was no gil. It all had to be introduced into the economy via NPCing/leves/quests, etc. And it is STILL being introduced and always will be. Hence gil sinks and blowing up materia melds.
    The difference is that an individual cannot generate ten million gil in sixteen hours NPCing masks or crystals. Not even close. Not remotely close. This is an aberration and a very serious one.

    Also, I ask in earnest; what gil sinks actually exist in XIV? NPC Repairs, which virtually no one uses, aside from being in desperate need if you're wiping continually at Garuda, and Dragonhead's NPC repair price is not a deterrent to your immediate desire for convenience. What else deletes gil in XIV's current structure? I can think of nothing.

    Additionally, the destruction of equipment and materia takes said equipment and materia out of the economy, but does nothing to remove the gil. The gil has merely traded hands - it is neither created, nor destroyed, merely transferred from one individual to another.




    This is actually true. Get your botanist to 50 and go mine up half a stack of resin +1s (its not that hard to do), buy some leather and sinew +1 for about 50k total and sit down and belt out militia longboots +1. Put them up on the AH for 110k and you make a good 2.5 mil profit.
    While this may be true, it is unrelated to the problem of the creation of vast quantities of new currency in a very short period of time. This would be what is known as hyperinflation. o.O
    (1)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Eagleheart View Post
    Also, I ask in earnest; what gil sinks actually exist in XIV? NPC Repairs, which virtually no one uses, aside from being in desperate need if you're wiping continually at Garuda, and Dragonhead's NPC repair price is not a deterrent to your immediate desire for convenience. What else deletes gil in XIV's current structure? I can think of nothing.
    Housing. You need to buy a plot of land first. The bigger the more expensive.
    (1)

  3. #3
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Felis View Post
    Housing. You need to buy a plot of land first. The bigger the more expensive.
    I concede this point, with the caveat that it will occur after the decimation of the current Gil. The damage will already have been wrought upon current player reserves and the colossal oversight of Atomos Free Gil Giveaway Extravaganza will already have wreaked havoc upon the economy. *~*
    (0)