Results 1 to 10 of 282

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Zumi View Post
    Which is why sometimes I see crap like getting hit by cracks or circles on ifrit when I am not even standing in them.
    So that's why the Japanese community has the same issues with Ifrit as well? .24 seconds is not whats causing you to be hit by cracks, useless server checks are.
    (3)

  2. #2
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jynx View Post
    So that's why the Japanese community has the same issues with Ifrit as well? .24 seconds is not whats causing you to be hit by cracks, useless server checks are.
    Well on the WoW servers I have 50ms ping, if I move out of fire or circles or crap the boss puts on the ground I don't get hit ever. That's almost a 200ms difference. When you have stuff that gives you like 1 sec or so to react you need low latency to be successful.
    (2)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Jynx View Post
    So that's why the Japanese community has the same issues with Ifrit as well? .24 seconds is not whats causing you to be hit by cracks, useless server checks are.
    Those .24 seconds can make a difference. Useless server check + unnecessary latency = problem. Lower latency ALWAYS helps. Every single one of those useless server checks would take .24 seconds less time to complete.
    (2)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Alhanelem View Post
    Lower latency ALWAYS helps.
    At what cost?
    (3)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Jynx View Post
    At what cost?
    At a cost quite clearly a majority of the playerbase finds acceptable.
    (6)