
Originally Posted by
Jocko
Very much this. I was expecting 1.0 with improved world design, UI, server response times, and features (Such as player housing and mail). I was actually a fan of XIV's slow and deliberate pacing, and from what I've seen of the new combat, it's vastly inferior (IMO) to what we have now
Now, while I've been a negative nancy as of late, there are positive aspects that I acknowledge; What we've seen of the world design is fantastic, and the new dynamic lighting adds a whole new dimension that 1.0 lacks, the player housing and chocobo breeding systems sound like a total blast, and I'm totally looking forward to Arcanist
But...couldn't we just have all of that stuff while keeping 1.0's base fundamentals? Why did we have to destroy the combat, pacing, and animations? I know many think I'm beating a dead horse, but it's true. Not only do the animations look horrible, they look like they feel horrible. Does that make sense? Right now, beyond the obvious server delay, 1.0 controls like smooth butter, and that's because it looks like it smooth butter. The weird strafing, the awkward backpedaling, the lack of momentum, and those totally insane and godawful battle animations will make the game feel like a jittery mess, and that alone would ruin a lot of the appeal of XIV for me