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  1. #251
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    Mar 2011
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    261
    Quote Originally Posted by Kiroh View Post
    Seriously, what is different about them? They look exactly the same to me. Down to the last detail
    In case of troll, 0/10

    In case of not troll :

    I'm not even being sarcastic here, is there something wrong with your eye-sight? I can't explain it otherwise. Every single person in this forum, no matter what their opinion on the subject is, acknowledge the huge difference between 1.0 and 2.0 movement animations.
    (3)

  2. #252
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    There is absolutely no difference except that your character can strafe now. I've watched every single character movement looking for where it's "different" and it's not. It's just...not.

    Granted the gathering/crafting animations are different, but only in that your character moves like a normal person would when they're breathing or chucking at a tree with an axe.

    (I will say, the strafe animation leaves something to be desired and gets old pretty quick.)
    (2)
    Last edited by Kiroh; 09-15-2012 at 07:05 PM.

  3. #253
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Oh dear god, I just got to the battle animations. -_-;
    (1)

  4. #254
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    Mar 2011
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    261
    Quote Originally Posted by Kiroh View Post
    There is absolutely no difference except that your character can strafe now. I've watched every single character movement looking for where it's "different" and it's not. It's just...not.
    Okay read the following having in mind that i'm dead serious : There is something wrong with either your eye-sight, or your perception of movement.

    To summarise the issue :

    -Inertia is completely gone, meaning :

    -The way the characters were subject to inertia while stopping / start running / changing direction more than 90 degrees, is completely gone.

    Now the characters awkwardly turn around by simply stopping, and they stop by simply... not moving their legs anymore.

    -The way the characters used to lean left and right to turn as they run, depending of the angle of the turn is completely gone.

    Now the characters are simply locked with the camera, turning around like they float. (what you call strafe) . (this could also be seen in 1.0, but only if you were only using the camera to turn as your character was running, but then again, you could also move properly using either WASD or the left analogue stick)

    -They way the characters used to run towards the camera when you wanted to go backwards the way you're facing is now replaced with what seems to be a forced backpedaling.

    Using this movement, characters take whole turns looking like they're iceskating.

    Not to mention that awkward adjustment of the direction left or right, where the character seems to simply take a step sideways for a second while it runs forward. (i assume that this took the place of the leaning that we have now)

    Anyway, all these people observing the changes are not crazy.

    Take a look yourself.

    http://forum.square-enix.com/ffxiv/t...born-downgrade

    http://forum.square-enix.com/ffxiv/t...e-Animation%21
    (5)

  5. #255
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I like the new spell casting animations, nice and over the top

    but the actual spells themselves are.... blink and you miss it lol
    (0)

  6. #256
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Yes to the inertia part, but did you seriously link to a thread YOU created as proof of what you're saying? Isn't that a little bit confirmation bias/conflict of interest? Also, please do NOT tell me you linked (with no irony whatsoever) to a Rokien thread to prove your point.

    In case you're new to the forums, Rokien is a troll, everything he posts he does so in sarcasm or to get a reaction from people.
    (1)

  7. #257
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Kiroh View Post
    In case you're new to the forums, Rokien is a troll, everything he posts he does so in sarcasm or to get a reaction from people.
    This is untrue. Rokien just likes to complain about everything he personally sees as inferior design, and uses brash sarcasm as a means of defense. It just so happened that this time he hit the mark with a feature at least 173 people care about, which is a hefty amount for this forum.

    Also, hello.
    (2)

  8. #258
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by Gramul View Post
    This is untrue. Rokien just likes to complain about everything he personally sees as inferior design, and uses brash sarcasm as a means of defense. It just so happened that this time he hit the mark with a feature at least 173 people care about, which is a hefty amount for this forum.

    Also, hello.
    Oh, Gramul. Welcome back! Also, this ^
    (2)

  9. #259
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Nemy View Post
    Oh, Gramul. Welcome back! Also, this ^
    Don't drink and post kids.
    (0)

  10. #260
    Player
    rubina's Avatar
    Join Date
    Mar 2011
    Posts
    178
    Character
    Ruby Manastorm
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Altanas View Post
    I like the new spell casting animations, nice and over the top
    but the actual spells themselves are.... blink and you miss it lol
    Now the two Conj fights that I saw in the video, were they fighting tougher mobs? It just looked like it took a lot longer to kill compared to the previous fights.
    (0)

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