Quote Originally Posted by Ikkenoe View Post
so you're okay then with completely alienating the hardcore playerbase and essentially telling them if they want truly challenging pve they should just get it from another game?
Hi Ikkenoe,

Did you read the OP completely?

How is doing a partial compensation for latency (adding, say, 0.15 seconds) to a window of attack "completely alienating" the hardcore playerbase?

Again, this is for Final Fantasy, NOT Street Fighter V.

If you truly believe that the future of Final Fantasy XIV 2.0 involves TWITCH Reactions and Lightning Fast Responses where your enjoyment of a challenge is ruined by making a window to Run Away (from, say Ifrit's Cracks) 0.15 SECONDS longer than it was tuned for currently, then I don't know what to say.

You would hope that Yoshida-san and Dev Team want to provide the majority of challenges that *aren't* merely based on instant Reaction Times and has to do with many more facets (as noted above).