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  1. #25
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    I have never ever used a javelin on DRG ever. This is because it resets your auto attacks, and it does crap damage compared to your auto attacks. When initiating a fight by the time you throw that javelin you could be running in and already on your second auto attack by the time the animation is done. I would only use them in certain situations for monsters that knock back like Ifrit-X, but that is another story all together.

    Now for Ability rotation:

    Running DRG on Chimera, I have no clue. I just go BLM

    Running DRG on Miser, now that is something else.
    I will start off by saying that if your BRD doesn't BV Paeon before the fight which I hope most do know to do that, then they are doing it wrong. Second DRG can outparse averagely geared MNK's with good, non-relic gear.

    My ability rotation is as follows for Miser:
    1. Invigorate right after the cutscene for the fight as well as pop Power Surge. If it takes longer than 1 minute to initiate with Miser then your party is taking too long.

    2. Immediately run up to Miser and auto-attack once then instantly jump right after. I do this because jump resets auto-attack timers, but the auto-attack timer continues as normal even during the jump animation.

    3. Chaos Thrust combo with NO buffs.

    4. Doomspike combo immediately after with B4B, Blindside, Keen Flurry, and Quelling Strike (so you don't pull too much hate).

    5. RoT combo.

    6. This stage is tricky. Your TP should be about 2000 or close to it at this point if buffs are down for doomspike, proceed to use Heavy thrust in combo. Then wait 10 seconds get more TP and use a fully buffed doomspike.

    7. Well, repeat rotation while jumping and incorporating heavy thrust combos in between cooldowns on third tier weapon skills.

    The main thing is to save all buffs for doomspike, if you mess up or something is off and ring of talons is up, go ahead and use all buffs except for Keen Flurry on that. Keen Flurry is to be used on Doomspike because it is a lower TP cost than Chaos Thrust combo. When it comes down to it 1000tp combos are more efficient.

    I do have a relic now and I can safely say that I do not parse too far under a Relic MNK on Miser with this strategy. I do not have the parser saved, but the last Miser we did the Relic MNK parsed around 15.5k damage and I parsed at 15.1k, the rest were non relic MNKs and the closest to me was at around 14k.

    Also I do not use DFD as I go BLM for Coincounter.

    Sorry if any parts are hard to read. I am proof reading this after I post it.

    Any questions or concerns feel free to ask, I will elaborate more on my strategy if needed be as well as consider other's advice as long as it is constructive

    (ooooooooooo next miser we do I can make a video and post it!)
    (0)
    Last edited by Isaaru; 09-14-2012 at 02:04 PM.
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