Quote Originally Posted by Elexia View Post
I think getting cutscenes as we enter dungeons and progressing through them is already suitable enough.
Except when most groups make you skip said cutscenes, they might as well not be there...

I was fond of holocrons due to the fact that they introduces you to the lore of TOR in a way. You could read up on it at your leisure and catch up, as it were.

I can get into vistas, though I would focus it more around historic/important places in each zone. XI would have benefited from a makeshift memorial outside Garliage Citadel to explain why it matters. Could also pull something Gameworks used to do for the Lunar games and have lore and history explained in a library, but with the MMO twist of it starting a sub-quest or objective to see that place so that everything is revealed to you or comes together. This is assuming we get some sort of codex, of course.