Me no like the animation.Is it permanent ?Or there will be rework? Make animation and gameplay gud togetherIt would be a nice thing to ask, for sure. "The current animations, while nice, were removed in the interest of better gameplay. We'd like to know if this is permanent, or if we can look forward to reworked animations that both look good and complement the new gameplay mechanics."
Maybe I should ask that myself. How to shrink that to 140 characters...
Aion Zwei - Masamune
Also you have no idea if certain types of animations are coming back or not, people just b!tch and moan about it without waiting to find out. They said in that video that was posted back a few days ago that they didn't even want to show that version of the footage because of the animations or lack thereof but they had to make the fans happy and give them some gameplay footage. They made it sound like for sure that isn't what the final product is going to look like, now whether we get those retarded clunky character animations back or not or they just make everything crisp as long as the game controls fluidly then I am okay with it.
Yoshida mentioned about leg and torso animation back then, I forgot was it all about. I think that is the clue on the future animation
Aion Zwei - Masamune
"Leg and torso animation" refers to the idea that the torso and legs animate independently of each other. So if the upper body is still halfway through a WS, the legs can still animate for walking around without having to cut out an entire body's worth of animation.
Last edited by Zaireeka2025; 09-13-2012 at 01:25 PM.
Which makes the character all unnatural and very ughsld;fkjsdagljadfhd;salkfj"Leg and torso animation" refers to the idea that the torso and legs animate independently of each other. So if the upper body is still halfway through a WS, the legs can still animate for walking around without having to cut out an entire body's worth of animation.
No it actually would look natural and be smooth as long as the animations arent crazy different from the upper and lowerpart of the body. It looks smooth because of animation blending. If yoshida mentioned that then it probly just means thats what there using, which is good but it just saves on current animations and dont have anything to do with the animations that were cut
No it looks terrible, have you seen the side stepping? it's very very very unnaturalNo it actually would look natural and be smooth as long as the animations dont crazy different from the upper and lowerpart ofthe body. It looks smooth because of animation blending. If yoshida mentioned using that then it probly just means thats what there using, which is good but it just saves on current animations and dont have anything to do with the animations that were cut
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