Page 25 of 31 FirstFirst ... 15 23 24 25 26 27 ... LastLast
Results 241 to 250 of 309
  1. #241
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by LlenCoram View Post
    It would be a nice thing to ask, for sure. "The current animations, while nice, were removed in the interest of better gameplay. We'd like to know if this is permanent, or if we can look forward to reworked animations that both look good and complement the new gameplay mechanics."

    Maybe I should ask that myself. How to shrink that to 140 characters...
    Me no like the animation.Is it permanent ?Or there will be rework? Make animation and gameplay gud together
    (2)
    Aion Zwei - Masamune

  2. #242
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Also you have no idea if certain types of animations are coming back or not, people just b!tch and moan about it without waiting to find out. They said in that video that was posted back a few days ago that they didn't even want to show that version of the footage because of the animations or lack thereof but they had to make the fans happy and give them some gameplay footage. They made it sound like for sure that isn't what the final product is going to look like, now whether we get those retarded clunky character animations back or not or they just make everything crisp as long as the game controls fluidly then I am okay with it.
    (2)

  3. #243
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Yoshida mentioned about leg and torso animation back then, I forgot was it all about. I think that is the clue on the future animation
    (0)
    Aion Zwei - Masamune

  4. #244
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Aion View Post
    Yoshida mentioned about leg and torso animation back then, I forgot was it all about. I think that is the clue on the future animation
    What do you mean by " Leg and Torso Animation"?
    (0)

  5. #245
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Starlord View Post
    What do you mean by " Leg and Torso Animation"?
    talking about animation movement, something about animation lock,argh I forgot what it was
    (0)
    Aion Zwei - Masamune

  6. #246
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starlord View Post
    What do you mean by " Leg and Torso Animation"?
    "Leg and torso animation" refers to the idea that the torso and legs animate independently of each other. So if the upper body is still halfway through a WS, the legs can still animate for walking around without having to cut out an entire body's worth of animation.
    (1)
    Last edited by Zaireeka2025; 09-13-2012 at 01:25 PM.

  7. #247
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Zaireeka2025 View Post
    "Leg and torso animation" refers to the idea that the torso and legs animate independently of each other. So if the upper body is still halfway through a WS, the legs can still animate for walking around without having to cut out an entire body's worth of animation.
    Which makes the character all unnatural and very ughsld;fkjsdagljadfhd;salkfj
    (5)

  8. #248
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rokien View Post
    Which makes the character all unnatural and very ughsld;fkjsdagljadfhd;salkfj
    No it actually would look natural and be smooth as long as the animations arent crazy different from the upper and lowerpart of the body. It looks smooth because of animation blending. If yoshida mentioned that then it probly just means thats what there using, which is good but it just saves on current animations and dont have anything to do with the animations that were cut
    (2)

  9. #249
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by IveraIvalice View Post
    No it actually would look natural and be smooth as long as the animations dont crazy different from the upper and lowerpart ofthe body. It looks smooth because of animation blending. If yoshida mentioned using that then it probly just means thats what there using, which is good but it just saves on current animations and dont have anything to do with the animations that were cut
    No it looks terrible, have you seen the side stepping? it's very very very unnatural
    (3)

  10. #250
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rokien View Post
    No it looks terrible, have you seen the side stepping? it's very very very unnatural
    No! It looks.... CHICKEN!!!!! *points off to the far distance and runs off*
    (0)

Page 25 of 31 FirstFirst ... 15 23 24 25 26 27 ... LastLast

Tags for this Thread