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  1. #1
    Player
    Deakka's Avatar
    Join Date
    Nov 2011
    Posts
    108
    Character
    Deakka Elsmeth
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Nemy View Post
    False dilemma.

    Also, i really don't think its a good trade off. If i wanted my character to feel and move this way, i could play any other mmo on the market. They are trading something unique, to implement something everyone has..
    Yes, YOU could play any other MMO on the market. The animations were one unique thing FFXIV had, among other things. Trust me, if you want them to develop more interesting encounters beyond Tank and Spank (which I hope you would), then they need to make sure the gameplay isn't hamstringed by trying to capture minor animations. And yes, this is assuming you want to do more than solo quests and run around camps for hours on end. Any successful MMO has had a focus on gameplay over graphics, and those MMO's can do incredibly complex encounters due to quick player and server responsiveness.

    I keep bringing this back to gameplay, because the dev's have stated it's a gameplay/graphics conflict. Someone here replied to me stating that "Not every fight is like Ifrit". I would counter that any fight worth it's salt requires quick repositioning and avoiding certain attacks/environmental damage.
    (2)

  2. #2
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Deakka View Post
    Yes, YOU could play any other MMO on the market. The animations were one unique thing FFXIV had, among other things. Trust me, if you want them to develop more interesting encounters beyond Tank and Spank (which I hope you would), then they need to make sure the gameplay isn't hamstringed by trying to capture minor animations. And yes, this is assuming you want to do more than solo quests and run around camps for hours on end. Any successful MMO has had a focus on gameplay over graphics, and those MMO's can do incredibly complex encounters due to quick player and server responsiveness.



    I keep bringing this back to gameplay, because the dev's have stated it's a gameplay/graphics conflict. Someone here replied to me stating that "Not every fight is like Ifrit". I would counter that any fight worth it's salt requires quick repositioning and avoiding certain attacks/environmental damage.
    Simply this.
    I was going to post this too.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by Deakka View Post
    Yes, YOU could play any other MMO on the market. The animations were one unique thing FFXIV had, among other things. Trust me, if you want them to develop more interesting encounters beyond Tank and Spank (which I hope you would), then they need to make sure the gameplay isn't hamstringed by trying to capture minor animations. And yes, this is assuming you want to do more than solo quests and run around camps for hours on end. Any successful MMO has had a focus on gameplay over graphics, and those MMO's can do incredibly complex encounters due to quick player and server responsiveness.

    I keep bringing this back to gameplay, because the dev's have stated it's a gameplay/graphics conflict. Someone here replied to me stating that "Not every fight is like Ifrit". I would counter that any fight worth it's salt requires quick repositioning and avoiding certain attacks/environmental damage.
    Although i don't agree, and i believe SE can solve the responsiveness and the lock issues without completely hammering the current animation, (or at least leave it as such on passive mode) i quoted you in my OP.
    (5)