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  1. #271
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Molly_Millions View Post
    no, just like anywhere else. the loot goes to who had claim when the mob died.
    Yup, and with leashing the mobs who knows how crazy claiming becomes in that confusion?
    (0)

  2. #272
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Disappointment ><

    Being a non-hardcore gamer, with a non-hardcore linkshell full of people who have jobs, the only upside to my disappointment over this is that now I don't have to hang out at Dragonhead anymore.

    There's no way I'll be able to gather enough people from my linkshell quickly enough to lay initial claim to the mobs.
    (1)

  3. #273
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Icehunter View Post
    I know you probably hear this alot; but why can't it be like GW2 where it doesn't matter who claims; everybody can get something independent of each other?

    All public/group event's that aren't instance (basically most mobs/nm's) will drop something to you if you helped kill it; but the rarity factor affects that of course. ^^
    exactly,

    i think like GW2 after the end of the boss a chest would pop up with goodies, i mean you give people zero initiative do out out there and do stuff like that. i mean i'm sure if you give people a chance at the drop there will be people there. If they get nothing because of the claim, this will lead to MPK and LS vs LS fighting with the stronger elite LSs.


    hell i bet people wouldn't mind DM
    (1)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  4. #274
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by neorei View Post
    exactly,

    i think like GW2 after the end of the boss a chest would pop up with goodies, i mean you give people zero initiative do out out there and do stuff like that. i mean i'm sure if you give people a chance at the drop there will be people there. If they get nothing because of the claim, this will lead to MPK and LS vs LS fighting with the stronger elite LSs.


    hell i bet people wouldn't mind DM
    You mean, like right now? Cause i've already seen LS vs LS fighting on this imperial event lol.
    (1)

  5. #275
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    It takes 8 ppl to beat this thing and it pops at 4 camps. Lol im sure it will be overcamped first few days but like everything else it will dies down bc the hats are subpar at most.
    (2)

  6. #276
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TrystWildkey View Post
    Disappointment ><

    Being a non-hardcore gamer, with a non-hardcore linkshell full of people who have jobs, the only upside to my disappointment over this is that now I don't have to hang out at Dragonhead anymore.

    There's no way I'll be able to gather enough people from my linkshell quickly enough to lay initial claim to the mobs.
    I consider myself a casual player and I got the tricorn already. If you wanna give up on it, that's your decision, but with the way leashing resets claim near about constantly, if leashing it being done, then really all involved have a fair shot at the drop.
    (1)

  7. #277
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Chardrizard View Post
    It takes 8 ppl to beat this thing and it pops at 4 camps. Lol im sure it will be overcamped first few days but like everything else it will dies down bc the hats are subpar at most.
    best bard hat you can get.
    only arcanist hat you can get.
    (2)

  8. 09-12-2012 02:42 PM
    Reason
    rawr

  9. #278
    Player
    Icehunter's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    200
    Character
    Marin Kitigawa
    World
    Marilith
    Main Class
    Reaper Lv 90
    I guess what I'm saying is it would be nice for events to be an all out affair like Yoshi envisions PvP

    Prime example:
    http://youtu.be/65FLKVrsq5o?hd=1
    I'm level 33, in a low zone, so I'm scaled down to 17 with all my 33 abilities (level synced)
    Anything I attack I have a chance at getting drops on.

    I'm not saying all stuff in xiv should be like this but it prevents camp griefing. The forced level sync means you don't clear a zone; but at level 35 my abilities i learn are worth a lot more at 17 than 17 with no skills.
    (1)

  10. #279
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    You should all join LS's.
    (1)

  11. #280
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Icehunter View Post
    I know you probably hear this alot; but why can't it be like GW2 where it doesn't matter who claims; everybody can get something independent of each other?

    All public/group event's that aren't instance (basically most mobs/nm's) will drop something to you if you helped kill it; but the rarity factor affects that of course. ^^
    This is how Rift's 'open world' events work, they're not without drama from some segment or other of the playerbase but generally I think it's preferable to the asinine camping situation XI suffered from and now sadly XIV is also following.
    (0)

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