Information is given when it's ready and final. It's that simple. As yoshida said plenty time (and many other developers said as well,from other games) developing an MMORPG is a matter of sinergy. Systems have to be developed and updated together with others, and things quite often need to be changed even in a very advanced state of development.
Otherwise you have very unpleasant cases (like creative assembly for instance) that throws in promises when they aren't finalyzed, and then ends up breaking half of them, with the fanbase growing angry as hyenas every time one is missed because it was communicated too early.
I'd rather not being fed bull because they need to fill slow weeks to keep the ones that don't have patience happy.
You don't see them? This is rather funny given that the fanbase of korean games is normally extremely bitchy about the fact that they get updates late, and the game released when it's already old and outdated.No they should have released the game within it's own region and updated it accordingly like most Korean MMO's do. I don't see the EU or NA communities asking the Korean DEVs of Aion for update's it's a global game and it should be treated as such. If they can't handle being global.
Same with the european fanbase of many regional-segregated american games. Go read the countless hate threads spawned by learning that Tera online would have been handled by Frogster in europe.
They can definitely handle being "global". In fact they give us actual game updates at the same time. That's what we're entitled to, since they're part of the product we purchased. Information on future development (or anything else) is not part of the product. It's not something we're entitled to, and as such we should be happy that we're actually getting it in due time (which normally happens to be a few hours of delay, BIG deal).