Quote Originally Posted by Soukyuu View Post
This is correct, however as I said somewhere else, if it's SE who sets up their datacenters, they can try to optimize the routes the synch signals go over, decreasing latency times.
This may not be what they meant when they talked about new servers (or datacenters or whatever). There did not appear to be any mention of 'optimized routing' or regional gateways to a central server.

It really appears that it was just as simple as 'regional servers', and nothing more fancy than that. Which means, a server in the region that stands on its own and everyone connects there and that's it.

Regional gateways is of course feasible, not sure if anyone does this. But it's a completely different solution. Not sure that is what he meant, and if it is, he was incredibly vague about it to the point he was suggesting something else.

As for 'regional datacenters' not sure that is what some might think. As there would still need to be communication to a central location at all times (and thus not the solution to the latency problem that this statement was given in a context of).

I fear it may be as simple as:
Group of servers in East Coast USA
Group of servers in West Coast USA
One server UK/EU?
Group of servers in Japan
(And one in China).

I also think those who want PvP will end up choosing their nearest server, as I have been told that every millisecond counts in PvP.