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  1. #61
    Player
    arlee's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Nekoh Tee
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    its not gonna do anything impressive on NMs, the Peiste or Jade will outdmg the boarskins there. But so far for anything non NM it seems on regs hits (heavy,flurry,light,pummel) it will outdo any of the top tier knuckles. Weapon skills are a diff. story seems the top tier knuckles outdo the boarskins in that dept. but not by much. I wouldn't say I've done extensive testing but I have tested it a bunch of times on levequest mobs and boarskins come out on top for any mob (dogs, peistes, puks, yarzons, toads, you name it)
    (0)
    Last edited by arlee; 03-18-2011 at 12:38 PM.

  2. #62
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    25
    HP: 1112
    MP: 581

    Strength: 100
    Vitality: 110
    Dexterity: 80
    Intelligence: 80
    Mind: 80
    Piety: 40

    Since point costs increase as you hit certain tiers (40, 80, ???) I wanted to maximize the amount of points I used. So bring everything up to 40, then the stats most important to me (STR,VIT,DEX,MND) to 80, then dump remaining points evenly into STR and VIT.

    This way, even if I want to switch to being a mage, I won't be terribly gimp, and I can heal decently.

    But seriously, they need to do away with this stat nonsense and make each class have its own stat progression chart like XI had.

    Weapon: Peiste Cesti
    Head: Skull eyepatch
    Body: Toadskin Harness (Black)
    Waist: Tarred Voyager's Belt
    Legs: Tarred Leather Trouser's (Brown) (But are a brown/black combo like the toadskin harness)
    Feet: Armored Caligae (Black)

    Black leather, ftw!
    (0)

  3. #63
    Player
    Veridian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    94
    Character
    Aria Cross
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    My method on soloing is to start with light jab and then pile up on eva buff, then counter the living daylights out of whatever is trying to hit me. All gear aimed at eva+ ...for tanking I start with spells (yes, spells xD) especially absorb acc, eva, tp, ..everything I used while ranking THM seems to get me killed so I thought why not do the same for threat. Works quite well when aoe tanking, so long as I do not let light jab buff drop.
    (0)
    Life before death, Strength before weakness, Journey before destination. - The Way of Kings

  4. #64
    Player
    Takomunch's Avatar
    Join Date
    Apr 2011
    Posts
    33
    Character
    Tako Munch
    World
    Sargatanas
    Main Class
    Leatherworker Lv 50
    HP:1794 ( Use acorn cookies +3 i get from goblins to 1920 HP )
    MP:373

    STR: 174
    VIT: 101
    DEX: 170

    Weapon: Peiste Cesti +2
    Head: Silver Tricorne +1
    Body: Toadskin Harness (Black) +1
    Hands: Reinforced Iron Mitt Gloves +1
    Belt: Boarskin Belt +1
    Legs: Velveteen kecks +1
    Feet: Buccaneer's Boots
    Undewear: +1 Top +1 Bottom

    Rings: 3x Garnet

    Attack: 152
    Accuracy: 172
    Defense: 353
    Magic Defense: 361
    Evasion: 188

    Elemental Affinities: 84 all

    I have to admit the evasion scene isn't as grand as I had hoped for. with earrings I'm well into the 190's and i did notice the severe diminishing returns on str and the such, Looking to see if a more balanced setup would be more beneficial. I'm looking to do some testing in the near future ( Hopefully they fix stats soon ).

    I have went with defense heavy, compared with pugilist who swear by defense and the differences in damage intake isn't that drastic, but then again. the evasion they don't have vs the evasion that I do doesn't hold the candle as much as I'd hope. I still prefer an evasive setup and the lack of HP hasn't really taken me out of the picture in the tanking scene ( World NMs ).

    On non NMs its quite noticeable if you keep light strike up, if a concussive blow is on the mob to further compound the good base evasion ( If dex really does help evasion proc ). Sometimes it feels like Dex is eva proc, where evasion is the misses that occur. What do you guys think? Great topic too lots of stuff I have been wondering myself on how other pugilists carry themselves ^^/
    (0)
    Last edited by Takomunch; 04-10-2011 at 03:17 PM.

  5. #65
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    My first time on the PUG forum, exciting times. I see some areas where I can improve my PUG, and I have questions, so here goes my questions:

    1. Stat Allocation. I play only PUG and ARC so I think it is time to reallign. Here are my stats and my guess is I should move some of my magic stats over into DEX/STR/VIT???

    STR-96, VIT-95, DEX-100, ING-67, MND-66, PIE-66

    2. Gear Anything I need to do differently?

    Head - Silver Tricorne
    Body - Buccaneer's
    Legs - Tarred Leather +1
    Feet - Padded Duckbills
    Hands - Spiked Guantlets
    Waist - Tarred Voyagers +1

    3. Jewelry. I've rolled for as long as I can remember 3 STR and 1 DEX rings, but now I'm ready a lot about the Mythril Choker. Is it worth it to roll with that?

    4. Weapon - Got a Boarskin +1 and a Peist +1. I'm only R46 right now, but from what I'm reading Boarskin +1 is a great everyday weapon unless I can score a +2 at some point.

    5. Evasion - Okay so in anticipation of Simmian Smash at 50, what are some of the evasion macros you guys use? I'm guessing a light strike/featherfoot II will work fine, but would putting some evasion jewelry help with that?

    6. WS Macro - I've got a Raging Strike/Hawk's Eye/Ferocity/BloodBath set up for my Vicitimize move, but is that too complicated? What about having a separate Blindside II to start out fights?

    7. Misc - I use light strike-Heavey-Flurry-Flurry as my main attack pattern. I use consussive blow II and Aura Pulse to back up my Vicitmize. I've got Jarring Strike II macro'd in for when I evade. Can't wait for Vicitmize II and Simian Smash though.

    Thanks again for any responses and comments.
    (0)

  6. #66
    Player
    Takomunch's Avatar
    Join Date
    Apr 2011
    Posts
    33
    Character
    Tako Munch
    World
    Sargatanas
    Main Class
    Leatherworker Lv 50
    I think I'm going to try much less str this time around, gonna give akkuns a go, choker (4) and 4 brass +1's ( 2x4=8 ) for 12 total. Anyone have an idea why YG has * 5atk / mag atk listed on their rings?

    Ill try out...
    120 total STR, keep Dex (174) rest into vit.

    there is an interesting post on zam who was making kparser version for ff14 and did some rough testing with str and similar builds, it is still inconclusive but it clearly shows how little impact stats may have in the current state of affairs as stated and voiced in the previous posts in this thread. Hopefully some hard numbers start showing up somewhere soon!
    (0)

  7. #67
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Takomunch View Post
    I think I'm going to try much less str this time around, gonna give akkuns a go, choker (4) and 4 brass +1's ( 2x4=8 ) for 12 total. Anyone have an idea why YG has * 5atk / mag atk listed on their rings?

    Ill try out...
    120 total STR, keep Dex (174) rest into vit.

    there is an interesting post on zam who was making kparser version for ff14 and did some rough testing with str and similar builds, it is still inconclusive but it clearly shows how little impact stats may have in the current state of affairs as stated and voiced in the previous posts in this thread. Hopefully some hard numbers start showing up somewhere soon!
    I read somewhere that the 5 attack was a hidden stat on the + versions, but I have 2 +1 and I can't say I've seen any difference in damage on normal or TP attacks.

    My understanding is that this info is data mined, but that doesn't mean that it actually works as the internal mechanics may simply ignore the enhancement

    Cheers
    (0)

  8. #68
    Player
    Takomunch's Avatar
    Join Date
    Apr 2011
    Posts
    33
    Character
    Tako Munch
    World
    Sargatanas
    Main Class
    Leatherworker Lv 50
    thanks for the reply akuun and boo ;-;
    (0)

  9. #69
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Bigglesworth View Post
    My first time on the PUG forum, exciting times. I see some areas where I can improve my PUG, and I have questions, so here goes my questions:

    1. Stat Allocation. I play only PUG and ARC so I think it is time to reallign. Here are my stats and my guess is I should move some of my magic stats over into DEX/STR/VIT???

    STR-96, VIT-95, DEX-100, ING-67, MND-66, PIE-66

    2. Gear Anything I need to do differently?

    Head - Silver Tricorne
    Body - Buccaneer's
    Legs - Tarred Leather +1
    Feet - Padded Duckbills
    Hands - Spiked Guantlets
    Waist - Tarred Voyagers +1

    3. Jewelry. I've rolled for as long as I can remember 3 STR and 1 DEX rings, but now I'm ready a lot about the Mythril Choker. Is it worth it to roll with that?

    4. Weapon - Got a Boarskin +1 and a Peist +1. I'm only R46 right now, but from what I'm reading Boarskin +1 is a great everyday weapon unless I can score a +2 at some point.

    5. Evasion - Okay so in anticipation of Simmian Smash at 50, what are some of the evasion macros you guys use? I'm guessing a light strike/featherfoot II will work fine, but would putting some evasion jewelry help with that?

    6. WS Macro - I've got a Raging Strike/Hawk's Eye/Ferocity/BloodBath set up for my Vicitimize move, but is that too complicated? What about having a separate Blindside II to start out fights?

    7. Misc - I use light strike-Heavey-Flurry-Flurry as my main attack pattern. I use consussive blow II and Aura Pulse to back up my Vicitmize. I've got Jarring Strike II macro'd in for when I evade. Can't wait for Vicitmize II and Simian Smash though.

    Thanks again for any responses and comments.
    1. Unless you're going for a hybrid build of mage and pug, then you'll only need Mnd for magic defense.
    (I'd say put those points into Vit Dex and Str)

    2. Depends on what you want to gear for, Evasion, Defense, or Magic Def., I go for a balanced gearing myself but have pieces for focused defensive types as well.
    If your leaning towards def I would rep the shoes with Armored Caligae, and If you want an extra 7 def, you could use a Harrier's Jacket, it also has +Dex and Vit. The rest looks to be the top Defense gear you can get other than + versions

    3. Jewelery I feel is for adjustment, wether it be stats, magic def, accuracy etc, so just use what you'd like to improve

    4. That's what they say, I still haven't seen it in my own experience, but yes for farming and grinding, they are a cheap easy repair and do a solid job for the rank and to 50.

    5. The only thing I use is Featherfoot II, I don't bother with light strike, to be completely honest.
    I gear balanced and have I think around 180 evasion, 310 def, and 310 m.def.

    6. I have it setup for my archer, but on my pug I like to do it manually. The only macro I have set for attack is Simian Thrash so I can pop it quickly when I evade

    7. I'll explain why I don't use light strike so as to share some understanding I may or may not have lol.
    If you use light strike regularly, then every 10 secs you are restarting your flurry from the beginning.
    While I only stop my flurry of flurries, when I absolutely must or have hit 3000tp.
    By doing this, I should be maximizing my dps, optimizing my stamina and building tp 2-3x faster than most classes.
    Prior to approaching 3000 tp I will do a stamina burn, but before that, I rarely drop below 50% this is resevered for OH! $&*@! moments. While I'm manually popping my attack buffs my stamina is regenerating and I have time to coordinate BRs.


    On the subject of stamina, I hear many on my server complain about not having TP for a move, that they run out too fast.
    The other is that the controls feel unresponsive and they can't perform moves or it repeats the last move.
    All I can say is stop mashing buttons ^^. It's fine to burst, or slow your attack because you have pulled hate off the tank. At the same time, your normal pace should be about the length of the full animation for heavy strike and flurry.
    It can be a little faster if your using other low cost or free abilities as well as they will allow your stamina to recover a bit.

    Cheers
    (1)

  10. #70
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    @Akuun - I can see what you are saying about light strike. Most times I also just begin with light strike only and then go into straight flurries. By the time you rinse out a few weapon skills on leve mobs you are done anyway.

    And yes timing is important with PGL, I gotta learn to slow down my button mashing because I don't want to miss my Jarring Strike/Simian Smash moments
    (0)

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