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  1. #1
    Player
    Sephriem's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    29
    Character
    Sephriem Kurochi
    World
    Balmung
    Main Class
    Arcanist Lv 50

    What's you method of play?

    As most players who use the Pugilist Class will know, the class runs in three very unique ways.
    So which one are you? --mostly.

    I personally play my Pugilist with evasion style,
    I'm constantly on the move using hinderence skills to find the enemies weak points from different angles.
    main attack wise, Light Strike Scores #1 for me, the added EVA and DEF suits me just fine.

    Equipment wise i use mostly Cloth/light based with few being leathers (Belts / Harneses mostly). This gives me the oppertunity to max out my efficiancy with evading, by doing so i do take a hinderence with how much DEF i have but i soon make up for it adding Slightly more VIT on my stats than i would with any other class.

    ACCs DEX Rings and Choker, again this is to pump Dex into my stats so that i may allocate to balance for my weakneses. Why not EVA earings you say, This is so that i still have balance to my PC, i dont want to only rely on evasion, if my tactics have to change mid battle/team or solo, i can do so without running the risk of not being able to sustain.

    Stat Allotment Priorty (H-L)
    Vit
    Dex
    Str
    Mnd
    Pie
    Int

    Weapon type of choice
    Bone / Leather

    Do share your ideas and gameplay styles
    (0)

  2. #2
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Pretty much only wear leather. Black leather, naturally. Some cloth as well.

    Stats are usually around 154 STR, 128 VIT, 115 DEX, but I want to adjust VIT and DEX so DEX is higher. Blindside 2 makes DEX even more awesome.

    I open up with Heavy Strike and keep attacking with Flurry. I used evasion skills heavily such as Haymaker 2 and Simian Thrash.

    Here's an example of what my action bars usually look like.
    http://share.fantaji.com/pictures/73...ist_skills.jpg

    Edit: From left to right for traits I have:

    -Prime Conditioning
    -Fleet of Foot
    -Seasoned Veteran
    -Will to Power
    -Complete Control
    (0)

  3. #3
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I wonder why none is giving any bonus points into Mind (not only Pugs).
    I mean Mind is at least Magic Defence right?
    Why do you guys want to have only physical defence and not magical too?

    Am I on the wrong train of thought?
    Maybe magic defence is broken so far?
    Please explain if you know whats happening.
    (0)

  4. #4
    Player
    Drexel's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Edward Calloway
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Meleena View Post
    I wonder why none is giving any bonus points into Mind (not only Pugs).
    I mean Mind is at least Magic Defence right?
    Why do you guys want to have only physical defence and not magical too?

    Am I on the wrong train of thought?
    Maybe magic defence is broken so far?
    Please explain if you know whats happening.
    Its not totaly broken but like other stats the effect of additional stat points is hard to notice. Most of how your damage is calculated both to you and from you is determined by your class rank, maybe your phys level and your gear. My mind is non existand and it hassent ever seemed to get me into trouble.
    (0)

  5. #5
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    On the other hand I have 20~ or so less points in str and dex than you and we do the same dps on nm nights hmmm~
    (0)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Ichi View Post
    On the other hand I have 20~ or so less points in str and dex than you and we do the same dps on nm nights hmmm~
    Simularly 2 lancers in my ls were doing same damage on leve mobs, one had 100+ dex and str, while the other had base str and dex but both wore the exact same gear

    I will say that i notice some difference if i drop my dex below about 50 on nms
    i've also heard people say 5 stat = 1 att acc def eva ect, but this hasn't seemed to hold water in my testing
    currently building for 174 str, and rest in dex with jade hora+1 to test on nms
    I'll post my findings later
    (0)

  7. #7
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    @Meleena: well that's simple pugi is a melee job so most of the time you'll get direct attack so it's more effective if you raised your VIT and DEX, also mobs that's use magic are not so common and even so Shell is enough to make your defence against it.

    I also use my pugilist the evasion style I'm equiped with leather and cloth stuff use earrings that raise evasion and ring that raise str and dex, I focus on fleet of foot to evade and counter, then I buff myself with blindside and raging strike before throwing a Follow through wich deal a great amount of damage in a minimum of time.
    For the solo I add some magic buff and heal then I can take down orange/red mob quite easily ^^
    (0)

  8. #8
    Player
    Ichi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    173
    Character
    Ichi Cero
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I feel like i should share some of my knowledge this being the official forums and all so here it goes, my stats are STR: 102, DEX: 103, VIT: 109, MND PIE and INT: 55. I'll explain why; Attributes in game give diminishing returns on your character the higher level you are, according to a test done by two pugilits (myself and my good friend Mr. Clint Eastwood), the magic number is between 120~130 with 102 str +26 from gear heavy strikes were landing for within 5 points of damage of 150 total STR Pugilist on yellow mobs to solo (Amalj'aa by Red Labyrinth). 22 points of str from 128 to 150 made almost no difference on mobs of this difficulty which equates to even less difference on mobs of higher difficulty. However, from 102 str vs 130 str damage was about 20 poitns lower on heavy strikes and 15~ on flurrys.

    Seems to me like a good sweetspot for STR is about 120~130, Iv'e been an advocate of a more balanced attributes set for a while, and i don't think they're broken I think we as a community need to come together and conquer it more logically instead of pouring every point into the first 3 like cavemen. PIE MND and INT are invaluable to me as a sub THM and greatly boost my ability to cast certain spells as a PGL, we should all be experimenting in this manner.

    Also best way to fight as a pug is the 4 step combo Light > Heavy > Flurry > Flurry wash rinse repeat, always keeps your evasion buff up and do the best possible damage and tp gain. if your practice this style you'll get to where it comes out automatically and you don't have to to stop and think whenever you need to interrupt the string for other abilities, ws, or spells.

    As far as gear goes i like to stack STR and/or DEX up to 120~130 over base, and VIT is at 109 because it's the exact number to hit 2k hp at 50 PGL. I look for Evasion gear but id sooner equip a piece of damage gear over evasion because i feel that the damage i could do would help me hold hate better, and hate > survivability imo when it comes to tanking, though they're both essential. Evasion gear for super challenging unrealistic things of course like soloing Tarbh ^^;
    (2)

  9. #9
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    @Meleena: well that's simple pugi is a melee job so most of the time you'll get direct attack so it's more effective if you raised your VIT and DEX, also mobs that's use magic are not so common and even so Shell is enough to make your defence against it.
    Magic attacks dont have to be direct, could be AoE and lets face it Shell does almost nothing (at least to me).
    There are a lot Bomb, Imp and Elemental enemies so I think there are enough reasons to have a bit of Better defence.
    Anyway I kinda get what you mean, but I still feel that Magic Defence is important (raises your MP pool too).

    @Ichi
    I don't really play any of the magic classes (hate them :P).
    I Ranked Con to 24 and THM to 22 but I only did that to get some good abilities from them, so I dont really want to rise INT and PIE too.

    My stats are: STR: 116, DEX: 112, VIT: 112, INT: 16, MND: 70, PIE: 16
    I chose to give a bit more to STR cause my equipment at 44 Rank give a lot to VIT, If I can't get at 2000HP by Rank 50 (and propably I will not) Ill tweak a bit to get that 2000.

    I Don't really evade that much, so I dont use Light Strike at all.
    For attacking I mostly use: Heavy - Flurry and Skull Sander - Concusive Blow - Aura Pulse.
    For defence I have: Protect - Shell - Shock Spikes - Stoneskin - Defender (I don't really notice any big deifference with Protect and Defender on :/ )

    I'll rethink my strategy once the stats start making sence and difference...
    (0)

  10. #10
    Player
    Sephriem's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    29
    Character
    Sephriem Kurochi
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Meleena View Post
    Magic attacks dont have to be direct, could be AoE and lets face it Shell does almost nothing (at least to me).
    There are a lot Bomb, Imp and Elemental enemies so I think there are enough reasons to have a bit of Better defence.
    Anyway I kinda get what you mean, but I still feel that Magic Defence is important (raises your MP pool too).
    Where i use light materials, the magic defense is usually faily high, it's probabaly only 20 or so points below my DEF ^^.
    as far as aloting stat points, as most people stating the 'broken / insignificant notice', of Attribute points, i put it down to how much i will use, in terms of MP i have enough to sustain maybe an hour or so curing myself, alot less if i have to cure another, i do have syphon MP though ^^.

    i also use light strike fully instead of casting protect, ive noticed, light strike seems to be better than protect after just three strikes in a row.
    took a screen the other day cause my hp was 1337 =o.
    I do still keep testing set ups as i rank up, i enjoy it alot.
    (0)

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