Me and one of my LS friends were talking about this recently and would agree with you 100%. As a MRD R50, I'm doing just as much DOT as my friend who is GLD R50. From how it was described in the beginning, MRD was supposed to be the major DPS in the game, but it seems ARC and LNC, hell, even PUG seem to do more DPS than MRD. Between low damage output and insufficient accuracy it's pretty nerfed and needs some fine tuning. The concept is there though. I say if we have low accuracy we better be putting dealing out 300 ~ 500 dmg per hit. The high end of that being a critical hit and the low end being the more common. If it were the other way around and had high accuracy, then we should still be dealing 200 ~ 400 damage per hit.

I know that stats can play into this a bit, but even stats get capped. I'm curious to see what someone who has capped str at R50 deals out. However even with stats, that defeats the purpose of "building your own class" if you have to make major sacrifices to the classes root purpose. Maybe if they take out the physical levels and do stats according to classes, we'll see a big difference in our dmg output and accuracy. Who knows.