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  1. #401
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Will the development team avoid being so cryptic and secretive as to how various character stats and other gameplay aspects work, so that players can have an easier time gearing their characters and understanding other things?

    (Examples: difference between Craftsmanship and Magic Craftsmanship, how AF gear affects certain abilities, moon phase/date and time/weather effects, how stats like STR and MND vs. Attack Power affect weaponskill damage, whether magic defense still exists or if it's just magic evasion and elemental resistances, stat caps, astral vs. umbral damage, etc.)
    (7)
    Last edited by Tetsaru; 09-07-2012 at 10:59 PM.

  2. #402
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    After the ability reforms in 1.0, water-element magic was taken out of the game. Will arcanist and/or summoner gain access to these spells, and if not, how will they be re-implemented?
    (3)

  3. #403
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Are there any plans on reforming the "elemental wheel" so that elemental strengths/weaknesses are more apparent and can be utilized more effectively in combat?
    (11)

  4. #404
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Since we will be able to have our chocobos fight alongside us in battle, in what ways will goobbues be utilized? Will they be able to wear barding?
    (3)

  5. #405
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    In 1.0, other than hamlet defense, there is no reason for Disciples of Hand and/or Land to party together. How will this be addressed in 2.0? There have been talks of things like player/guild housing, airships, magitek armor, treasure maps, etc., and I am wondering if it will be possible for multiple crafters and/or gatherers to work together in some aspects of the game without the need for combat jobs.
    (4)

  6. #406
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I have heard rumors of players' inventories being reduced back once 2.0 comes out. Currently, between my two retainers' inventories and my inventory, I have very little free space. Will some of my items be deleted upon moving on to 2.0? How will this be handled, and are there any plans on implementing optional ways to increase inventory space?

    (Examples: "gobbie bag" quests, crafting things such as chests, safes, or lockers; "mule" characters and mail/delivery services, etc.)
    (4)

  7. #407
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    What plans do you have in regards to overhauling the market wards/retainer system and/or implementing auction houses or similar systems?
    (1)

  8. #408
    Player
    AmyRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    26
    Character
    Amy Rose
    World
    Ragnarok
    Main Class
    White Mage Lv 63
    Will we be able to craft furnitures / decorations for our housing in 2.0 ?
    Can we go play in the volcano?
    Is there any plans to change the current music for private Chocobo?
    will the Gooble jump?
    Seriously guys ? oO
    You really wanna ask this ?...
    (6)

  9. #409
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    In 1.0, after allowing characters to cast spells without going into Active Mode, it has become pointless for jobs like WHM and BLM to draw their weapons, aside from being able to block with a shield, which is also quite pointless in party play because they are not designed to tank monsters. Because of this, I've always found it cosmetically strange that mages would equip a weapon, but never physically utilize it, always having it at their side or on their back so they can stand still and recover their MP faster in battles. Are there any plans on addressing this?
    (5)

  10. #410
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by AmyRose View Post
    Seriously guys ? oO
    You really wanna ask this ?...
    Half of the questions are either silly ones or have already been answered in previous interviews. I fear that a lot of prospective new info will be wasted on questions like HEY WILL I GET A WYVERN AND WILL IT GET SPECIAL BABY CLOTHES AND CAN I TAKE IT ON WALKS INTO A VOLCANO
    (9)

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