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  1. #191
    Player
    yoshikwalla's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    It'll be something to do I guess... Have an hour between college classes, enter the game via laptop and...

    Get my butt kicked for 45 minutes. Woo!
    (1)

  2. #192
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Yes, I'm going to PVP; and yes, I'm going to destroy you.
    (2)

  3. #193
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Ruisu View Post
    This is probably one of the rare occasions where I will say something positive about Guild Wars and tell you that you are wrong. They can make abilities exclusive to PvP, they can make plenty of adjustments that only effect PvP instead of PvE, it's the developer's choice. I had no problem with what was done in WoW, but they chose not to adjust PvP separately from PvE.
    For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.

    While I'll agree that WoW is one of the better examples of PVP in an MMO, even so, in WoW they made adjustments to skills many 100's of times over for PVP purposes, and this also (quite often negatively) effected PVE. In my personal opinion PVP and PVE don't mix well and are better suited for different games entirely, but that's just my opinion based on my experiences. I realize not everyone will agree, and their is no sense in arguing over it.
    (2)

  4. #194
    Player
    Rona's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    142
    Character
    Erza Kokira
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Eventually yes, though I always play FF14 for the PVE aspect.
    (0)

  5. #195
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mijin View Post
    For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.
    It is 1000, not 3000
    And the TP change is to speed up the combat, not because of PvP only. Instead of wait until you have enough TP you can start the fight with a WS.
    The only change he said was more because of PvP is the combo position change.
    (1)
    Last edited by Felis; 09-06-2012 at 12:19 AM.

  6. #196
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Yes, i will PVP in group PvP.
    (1)

  7. #197
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mijin View Post
    For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.
    No. PvP is not the only reason because mages can start of right from the bat with a combo with devastating damage in PVE. This is simply leveling the playing field. You haven't thought this through.
    (0)

  8. #198
    Player
    Volfield's Avatar
    Join Date
    Mar 2012
    Location
    Uldah
    Posts
    147
    Character
    Klaus Volfield
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    The community will find a way to ruin PvP, so until then yes, i'll try it, but i won't enjoy it as much as i did with XIs simple/objective based PvP.
    (1)

  9. #199
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Andrien View Post
    No. PvP is not the only reason because mages can start of right from the bat with a combo with devastating damage in PVE. This is simply leveling the playing field. You haven't thought this through.
    No. I'm just going by exactly what they said word for word:
    Handling TP is going to change. In the current version the player had to fight to generate TP, but it changed to be similar to MP where you start the battle with full TP. The main reason to make it that way was due to PvP.
    I guess you're the one who didn't think your comment through after all

    Quote Originally Posted by Felis View Post
    It is 1000, not 3000
    And the TP change is to speed up the combat, not because of PvP only. Instead of wait until you have enough TP you can start the fight with a WS.
    The only change he said was more because of PvP is the combo position change.
    I guess it could make sense doing 1000 instead of 3000, but I haven't seen evidence supporting your claim. Again I'm just going exactly by what they said word for word:
    Handling TP is going to change. In the current version the player had to fight to generate TP, but it changed to be similar to MP where you start the battle with full TP.The main reason to make it that way was due to PvP.
    To me full tp means 3000 not 1000, so that's my reason for assuming that. I'd be more than happy to acknowledge your claim if you can provide evidence though.

    Source of quotes: http://forum.square-enix.com/ffxiv/t...asy-25th-event
    (0)
    Last edited by Mijin; 09-06-2012 at 02:07 AM.

  10. #200
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Look at the gameplay video. It's 1000 TP max.

    http://jpgames.de/wp-content/uploads...-reborn-01.jpg
    (3)
    Last edited by Felis; 09-06-2012 at 02:36 AM.

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