It'll be something to do I guess... Have an hour between college classes, enter the game via laptop and...
Get my butt kicked for 45 minutes. Woo!
It'll be something to do I guess... Have an hour between college classes, enter the game via laptop and...
Get my butt kicked for 45 minutes. Woo!
Yes, I'm going to PVP; and yes, I'm going to destroy you.
For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.This is probably one of the rare occasions where I will say something positive about Guild Wars and tell you that you are wrong. They can make abilities exclusive to PvP, they can make plenty of adjustments that only effect PvP instead of PvE, it's the developer's choice. I had no problem with what was done in WoW, but they chose not to adjust PvP separately from PvE.
While I'll agree that WoW is one of the better examples of PVP in an MMO, even so, in WoW they made adjustments to skills many 100's of times over for PVP purposes, and this also (quite often negatively) effected PVE. In my personal opinion PVP and PVE don't mix well and are better suited for different games entirely, but that's just my opinion based on my experiences. I realize not everyone will agree, and their is no sense in arguing over it.
Eventually yes, though I always play FF14 for the PVE aspect.
It is 1000, not 3000For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.
And the TP change is to speed up the combat, not because of PvP only. Instead of wait until you have enough TP you can start the fight with a WS.
The only change he said was more because of PvP is the combo position change.
Last edited by Felis; 09-06-2012 at 12:19 AM.
Yes, i will PVP in group PvP.
No. PvP is not the only reason because mages can start of right from the bat with a combo with devastating damage in PVE. This is simply leveling the playing field. You haven't thought this through.For example, in 2.0 they've changed the way TP works. TP will be more like MP now. You will start off with 3000 so you can start spamming right from the start of a fight. According to Yoshida in the 25th anniversary special talk show event, this was done to accommodate PVP. What worries me is if they are willing to make major changes to the system to accommodate PVP like they did with TP, what else will they come up with? I think they're are treading on dangerous territory.
The community will find a way to ruin PvP, so until then yes, i'll try it, but i won't enjoy it as much as i did with XIs simple/objective based PvP.
No. I'm just going by exactly what they said word for word:
I guess you're the one who didn't think your comment through after allHandling TP is going to change. In the current version the player had to fight to generate TP, but it changed to be similar to MP where you start the battle with full TP. The main reason to make it that way was due to PvP.
I guess it could make sense doing 1000 instead of 3000, but I haven't seen evidence supporting your claim. Again I'm just going exactly by what they said word for word:
To me full tp means 3000 not 1000, so that's my reason for assuming that. I'd be more than happy to acknowledge your claim if you can provide evidence though.Handling TP is going to change. In the current version the player had to fight to generate TP, but it changed to be similar to MP where you start the battle with full TP.The main reason to make it that way was due to PvP.
Source of quotes: http://forum.square-enix.com/ffxiv/t...asy-25th-event
Last edited by Mijin; 09-06-2012 at 02:07 AM.
Look at the gameplay video. It's 1000 TP max.
http://jpgames.de/wp-content/uploads...-reborn-01.jpg
Last edited by Felis; 09-06-2012 at 02:36 AM.
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