Quote Originally Posted by Elexia View Post
I love when people say an MMO is the future. How'd that work out for Rift, Tera and SWTOR? You know, the MMOs that are "the future of MMOs" as well? D:
In order to be "the future", you'll have to introduce something pretty revolutionary, which none of the titles you've mentioned have done. In fact, they were pretty much carbon-copies of WOW with a few changes. 14 will be different, but I don't see it being genre-defining or "the future" of the genre. It's going to take a lot of pages out of Blizzard's book, only because they've pieced together a pretty solid formula for the genre.

The only foreseeable future for the MMO genre is the f2p model, but only because the market is just so over-saturated now. When XI came out there was no real competition until WOW came along. Its immediate success was a cue for developers to churn out one MMO after another. Inevitably, subscription-based gaming is detrimental to making money since the entire MMO playerbase is spread so thin. Most f2p games make tons more money on that model than they ever would have on a p2p model, and only because you've got chumps who'll pay for all sorts of items and perks.