Yet another thread where F2P = bad quality / P2P = amazing game. Consumers are evolving. Business models are evolving. Companies are just trying to deliver what would satisfy most of their customers (and thus generate a higher income for them).
5 years ago it was the exact same thing about DLCs, everyone was complaining "what? paying more for a game I already purchased!". While now, lot of consumers are used to it and don't hesitate to pay. Instead of making forum thread to complain about F2P, start understanding why this business model is becoming more and more popular in the video game industry. (Not only MMO, but all sort of games. TF2 or LoL are very good example as well.)
F2P done right is just as fine as P2P done right. This have nothing to do with users not wanting to spend 2 MCD value meal a month in a product.
I don't see how for D3. Lot of players had fun at least for couple playthroughs. Sure when you arrive at Inferno, it became annoying etc. But to get there and to get 60, you needed to play a good 40 hours. That's 40 hours of enjoyment for the price of one game. Which isn't too bad nowadays when you compare it to an average console game...
I liked Uncharted 2, I completed it once, never played it again. Do I have regrets? No. Same for D3. I played couple of months, enjoyed it. For £27.72 (amazon preorder) it did worth it.