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  1. #11
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Soloing on blm in XI is the same thing i do here. Spell > sleep > spell > sleep > spell. XI had ton of spells that was pretty much useless.
    (3)

  2. #12
    Player
    Oshikorosu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania is my home in game! Otherwise, I'm Canadian!
    Posts
    15
    Character
    Oshikorosu Akumu
    World
    Cactuar
    Main Class
    Goldsmith Lv 50
    To you all.

    I've accepted the game I play, else I'd just not play it. Because my ideology is not of your own, and because I chose to complain about some issues with the game that I have found for myself rather than use my own personal perfection to explain how to fix them, you can feel free to type about it however.

    Maybe it was just to see if there are likeminded souls with the same feelings as myself. We all don't have to follow a linear path to a means -- we all experience in our own manners and as such express in, again, our own manners.

    So, I guess I'm not looking for mature responses, youthful responses, ignorant responses, or pleasant responses--not actively, anyways. I'm sure that you are much more intelligent and sophisticated than I, so I'll follow in your suggestions.

    Kaplan;
    By the way; I do miss Final Fantasy XI. I left, looking for a new adventure--a new story. Something with a brand new feeling, like the first time fighting in Windurst's starting area~

    Gramul;
    Thanks for trying to stick up for me. ^^; But, the internet will always find a way to tell how much more superior it is than yourself. In my case, it's a person informing me of my childishness and such.

    Mystertaru;
    I welcome your assaults, if you have nothing better to squander your time with. You'd seem like an intelligent person for your grammar and well rounded feelings, but your near-sighted views on empathy seem wasted here, on the internet. I'd like to think someone at your level would have been less aggressive. As I ranted in my post, you can be as rude, condescending, and aggressive as you please on the internet--it feels good!
    (7)

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Firon View Post
    Soloing on blm in XI is the same thing i do here. Spell > sleep > spell > sleep > spell. XI had ton of spells that was pretty much useless.
    No bind, gravity? never checked elemental weaknesses and cast the apropriate spell (XIV it's kind of pointless because your only single target power combo is thunder regardless of resists) at best you can avoid thunder resistant mobs and seek out thunder fearing foes, but we all know that's a far cry from the flexabillity blackmage had in XI.
    (4)

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by Gramul View Post
    How so?
    He's clear, organized, and detailed in how he presents his case.

    He's no more passionate than anyone else here.


    And even if he wasn't. Even if this was just another Rokien thread. That gives you no excuse to fuel it with the stereotypical internet response. What makes you think that behavior does any good? What makes you think that acting like a pig headed buffoon alleviates the situation in any way? It's just fuels the mechanism that is ignorant fan defense, and I know you're smarter than that.
    I'm done arguing about this. The OP may be passionate about his complaints, but he lacks proper delivery that would see him taken seriously. If he wants people to listen, he can start by dumping the angry ranting and consider his words more carefully. Also, his complaints are largely moot with this version being scrapped in 2 months time so beating a dead horse isn't helping him either. Good day to you.
    (5)

  5. #15
    Player
    darkm0d's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    216
    Character
    Dark Mod
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    OP, don't worry. There are people who share your views with how job's and classes work in XIV.

    The majority of people on this forum seem to have some deep seeded hatred of anyone who enjoyed FFXI and had hoped XIV was like it in any way. I haven't been able to figure out why, they must be the absolute selfish types who have no concept of what the game really needs to bring it back to the glory we should all want ti game to have.

    As it stands, everyone just gets real real angry when you compare XI to XIV. It's some cardinal sin here. I've never been able to figure out why.
    (6)

  6. #16
    Quote Originally Posted by mysterytaru View Post
    I'm done arguing about this. The OP may be passionate about his complaints, but he lacks proper delivery that would see him taken seriously. If he wants people to listen, he can start by dumping the angry ranting and consider his words more carefully. Also, his complaints are largely moot with this version being scrapped in 2 months time so beating a dead horse isn't helping him either. Good day to you.
    Admit it, you only railed on the OP because he mentioned FFXI.
    (9)

  7. #17
    Player
    Oshikorosu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania is my home in game! Otherwise, I'm Canadian!
    Posts
    15
    Character
    Oshikorosu Akumu
    World
    Cactuar
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by darkm0d View Post
    As it stands, everyone just gets real real angry when you compare XI to XIV. It's some cardinal sin here. I've never been able to figure out why.
    It does make sense, in the way that these two games are not the same individual creation. I started this thread with the acknowledgement that it would most likely be taboo to talk about it in the aforementioned light. But, thanks for your support.

    My combatant does strike a point in his deliveries, too. If I wanted to avoid all of those types of comments, I could've worn my big-boy pants when I wrote the post.

    Let's be hopeful together for Version 2.0.
    (3)

  8. #18
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by darkm0d View Post
    OP, don't worry. There are people who share your views with how job's and classes work in XIV.

    The majority of people on this forum seem to have some deep seeded hatred of anyone who enjoyed FFXI and had hoped XIV was like it in any way. I haven't been able to figure out why, they must be the absolute selfish types who have no concept of what the game really needs to bring it back to the glory we should all want ti game to have.

    As it stands, everyone just gets real real angry when you compare XI to XIV. It's some cardinal sin here. I've never been able to figure out why.
    At least from my point of view, mostly because I want XIV to be XIV and not XI again. I didn't have fun with XI at all so if XIV becomes XI again I'm going to have to quit. This game has potential to be so much better than that.

    There were some systems from XI that would work if tweaked for this game but most wouldn't. This is an entirely new and different game, for better or worse.

    As for OP's complaints:

    Classes and jobs aren't going anywhere if the new site is any indication (they're all still there). How they work may be changed as we've seen Dragoon has some new skills so it's likely that class and job abilities are being revamped again. Hopefully this will make them work better in the role they were designed for. As it stands the intent is that classes are for solo and small parties and jobs are meant for full parties.

    Class gear was released to keep classes from going completely obsolete. With that gear people have the actual option of potentially using the class in end-game content as opposed to the job. There are pros and cons to each and with the class specific gear they won't be completely useless in spite of their pros.

    Tiered spells went away because they were redundant and unnecessary, at least in the eyes of the new dev team. I agree that there's issue with Fire being the AoE spell and Thunder being the single-target spell. Perhaps we'll see changes made to that with 2.0, we'll see.

    As for the need for sub-jobs, in a way we already have them it's just different. Each class can take a plethora of abilities from any other class. All jobs have two other classes (aside from their base class) which they can pull abilities from. Thus having those classes leveled helps you out on your job. It's a different but slightly similar system.

    As for the gripes about BLM being awful, I just don't see it. BLM is used it practically all end-game content in some way, except for Hamlet I guess. It is always viable and useful. It is, at the very least, rarely shunned in end-game content.
    (9)
    Last edited by Arcell; 09-01-2012 at 12:26 PM.

  9. #19
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jynx View Post
    No bind, gravity? never checked elemental weaknesses and cast the apropriate spell (XIV it's kind of pointless because your only single target power combo is thunder regardless of resists) at best you can avoid thunder resistant mobs and seek out thunder fearing foes, but we all know that's a far cry from the flexabillity blackmage had in XI.
    No need to bind or grav if your sleep was gonna land everytime. You can bind and grav stuff in this game as well ppl only know how to play one way. Also the onlything you needed to check in XI for ele weakness was to see if it resisted thunder or ice cause even if a mob was weak to lets say earth both of those spells did more dmg.
    (0)

  10. #20
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jynx View Post
    No bind, gravity? never checked elemental weaknesses and cast the apropriate spell (XIV it's kind of pointless because your only single target power combo is thunder regardless of resists) at best you can avoid thunder resistant mobs and seek out thunder fearing foes, but we all know that's a far cry from the flexabillity blackmage had in XI.
    exactly!.... blm is so bare bones boring in its current state it lacks versitility and viability in many situations. The Elemental weakness system in 14 sucks, the bare minimum spell choices for blm sucks (along w/ lack of a plethora of spell choices...earth,wind,water,ice,dark{bio/poison},fire,thunder,) blm should have access to all those types of spells. Maybe keep water as a whm spell but mobs that are weak to water should be weak to ice inaffect too. I understand that in 11 some mobs where strong in general too mage nukes but blm only having 3 elemental choices in 14 is lame and too restricting. I was just thinking the otherday that the class/job system is really a hinderance more than a help to the armoury system. We need to move forward from ff11 in some ways and build upon it and the amoury system seems to just place restraints on everything in the end. All classes/jobs in 14 should have a multitude of skills/spells to choose from for a multitude of situations. The skillbar in general hinders choices as it places a cap on # of skills. Unless in 2.0 you can have 10 skillbars would just be a damn clutterfest. Maybe skills that combo should now share the same skill slot and become chained skills that trigger eachother upon use at least. This would free up alot of space for future add-ons. OMG wall of text.
    (1)

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