I don't know if I can define myself a “good” Monk: I'm no hardcore and play very casually in my armchair, sometimes I do mess up in battle and try to learn from it. Actually, I don't think I know adventurers who are “hardcore”... and that's fine. The last japanese party I had for Garuda, I think I did quite well, but of course I'm not alone. We got defeated all the times and had a laugh at it.
What I liked about the Garuda battle is that at the very beginning it looked like an ultra-difficult task just to survive Aerial Blast... but after practicing and practicing, I ended up seeing Aerial dealing 1500 damage and I begun to tell myself: “Hey, it's not that hard.”. And I've no Relic Weapon nor Darklight Gear, while all my attempts at double-meld with Fingerless Raptorskin Gloves of Slaying +1 rest peacefully in Erralig's Burial Chamber.
Of course, here I'm talking about parties with known adventurers; with random ones, it stays as I described in the first post.
While about this:
I think this type of “public awareness” is always a good thing: I believe it helps to post and share personal experiences like this, to show the adventurers out there that “it is possible”. I'm talking generally, by now things have changed a little and we know that Monks can do well against chimera (I've yet to see a full Cutter's Cry Speed Run with a Monk, but I'm sure it is possible).
I, for one, will always try to document these type of tasks when I manage to accomplish them, and if there're enough adventurers doing it, who knows, maybe the general perception may change and one realizes: “Hey, Monk is actually useful here.”.
It's for this reason that I believe the first approach in A Realm Reborn will be really important: we shouldn't get battles and challenges simply based on AoE feasts like the trend has developed until now, so much that most of the adventurers are afraid to try different setups (see the Ifrit example), but rather battles where each Job could be as much useful.
It's been a while since I reached the chimera, but if I'm not mistaken, after the Jobs' adjustments, that battle now is the perfect example of each Job being useful: mages killing soldiers with their AoE, while fighters tackling the beast.
Here, if in A Realm Reborn they will make these type of battles the new trend, making each Job do its part, that alone would be the improvement I'm looking for.![]()