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  1. #11
    Player
    Onizuka's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa, of course!
    Posts
    323
    Character
    Cloudio Onizuka
    World
    Aegis
    Main Class
    Fisher Lv 100

    Monks in A Realm Reborn

    I don't know if I can define myself a “good” Monk: I'm no hardcore and play very casually in my armchair, sometimes I do mess up in battle and try to learn from it. Actually, I don't think I know adventurers who are “hardcore”... and that's fine. The last japanese party I had for Garuda, I think I did quite well, but of course I'm not alone. We got defeated all the times and had a laugh at it.

    What I liked about the Garuda battle is that at the very beginning it looked like an ultra-difficult task just to survive Aerial Blast... but after practicing and practicing, I ended up seeing Aerial dealing 1500 damage and I begun to tell myself: “Hey, it's not that hard.”. And I've no Relic Weapon nor Darklight Gear, while all my attempts at double-meld with Fingerless Raptorskin Gloves of Slaying +1 rest peacefully in Erralig's Burial Chamber.
    Of course, here I'm talking about parties with known adventurers; with random ones, it stays as I described in the first post.

    While about this:

    Quote Originally Posted by Chardrizard View Post
    Also pickup 17m CC meleeing chimera ftw.
    I think this type of “public awareness” is always a good thing: I believe it helps to post and share personal experiences like this, to show the adventurers out there that “it is possible”. I'm talking generally, by now things have changed a little and we know that Monks can do well against chimera (I've yet to see a full Cutter's Cry Speed Run with a Monk, but I'm sure it is possible).

    I, for one, will always try to document these type of tasks when I manage to accomplish them, and if there're enough adventurers doing it, who knows, maybe the general perception may change and one realizes: “Hey, Monk is actually useful here.”.

    It's for this reason that I believe the first approach in A Realm Reborn will be really important: we shouldn't get battles and challenges simply based on AoE feasts like the trend has developed until now, so much that most of the adventurers are afraid to try different setups (see the Ifrit example), but rather battles where each Job could be as much useful.

    It's been a while since I reached the chimera, but if I'm not mistaken, after the Jobs' adjustments, that battle now is the perfect example of each Job being useful: mages killing soldiers with their AoE, while fighters tackling the beast.
    Here, if in A Realm Reborn they will make these type of battles the new trend, making each Job do its part, that alone would be the improvement I'm looking for.
    (0)
    Last edited by Onizuka; 08-28-2012 at 07:34 PM.

    An Adventurer's Dream of his house by the sea: http://goo.gl/tCsp1z
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    Interested in Lore? Support the Great Library/A library in Ishgard with outdoor balcony. Let's have a true library in Eorzea! => http://goo.gl/Hkp2AQ
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  2. #12
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    The thing about monks is they are a very situational DD, but the situations where it is useful it can outshine every other DPS class. You just have to pick and choose your battles. The trick is finding monsters that are weak to earth, wind or fire. Miser is a good example of this, as a group of monks can burn it down quickly since its weak to fire. Ifrit extreme is also a decent example where people sometimes decide to use monks since its weak to wind, the only disadvantage is keeping your mp pool supplied. If you can do that you have excellent spike damage that is even better than a dragoons.

    Its not an issue of monks not being good its just a community thing where people only want to stay within the constraints of what they know and not think about the possibilities of each class. Heres a video of a strategy that I thought up that utilizes monks. I am not going to say I was the first to think this up or whatever because I am sure there may be someone on some server that may have already been doing this, but I am not aware of any. Anyways heres the video

    http://www.twitch.tv/requiem_lacrimosa/b/329938432#

    Its basically the black mage relic leve utilizing 2 monks instead of a tank. For those of you that don't know the black mage leve is considered one of the hardest relic faction leves outside of the warrior one. I originally realized how useful monk was when I decided to try it on a whim and test out hundred fists damage on the princess when it was weak to fire during my linkshells first relic rotation and I realized you can pop hundred fists and do about 15-20% of the princesses hp in damage when its weak to fire. After I did this I noticed multiple people that had actually been there from other linkshells attemtping the leve with the party setup pld/blm/blm/whm on the forums touting that using a monk in the setup was actually alot better than having an extra black mage and made it substantially easier. Anyways, this time around I convinced my linkshell members to try this crazy idea where we would fight it without a traditional tank, and a fight that originally took us about 12 hours to beat only took us 3 tries with a new black mage that had never experienced the fight before. We have since replicated the success in less than 5 tries with 3 more black mages this round of relics using this set up, and I want to emphasize only one of those fights was a fight where we had a monk with Spharai in the party.

    The bottom line is, the jobs are all fairly well balanced and each has their use. Its the community that needs to be fixed not the battle mechanics. This was the same issue dragoon was having a few months back before people realized you could use them in cutters cry and they were just as effective as black mages in the opening portion, and you don't need bv minuet to destroy princess. /endrant

    As far as the above post, I agree that public awareness is probably the best course of action for this. Maybe someone can make a post somewhere with videos of different strategies using different setups for each dungeon to show that other classes can be utilized. I know Signore alone probably has a ton of footage of him doing things with setups that are out of the norm just for the hell of it.
    (1)
    Last edited by Req; 08-28-2012 at 11:19 PM.

  3. #13
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    OMG, TEXT-WALLS *hurdle jump* ... made it through.

    IF THERE'S CHANGES TO MNK or any other job for that matter, we should make it our own! Let us decide what to alter because it our job, our character and our own MMO with a new voice on the new FFXIV ARR 2.0 trailer!

    BETTER to make DRK or WHM changes than mess with MNK! No one, not even the xIv DEFs should mess with MNK. You can add, let US alter but NEVER take away from FFxIv. I was hope that was the policy from the very start in which I was very proud of about this online game.

    Respect the Monk!
    (0)
    Last edited by PSxpert2011; 08-29-2012 at 02:21 AM. Reason: highlighting


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  4. #14
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rau View Post
    Proof! Bullet Proof!
    But he has to prove himself to the bullet!
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  5. #15
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    We've all seen this : MNK is good.
    Right now, general idea make it sucks, nothing else. To change a general idea, you just have to make people want to play MNK, not by buffing it, or nerfing others, but by making it fun to play...that's why I think : Make a new combat system, especially for MNK.

    What system ? Fighting game system ! Or, more accurately, FFVI system. Remove all TP cost of Pugilist/MNK WS, and make people do command input to unleash them.
    For all of us who loved Sabin in FFVI, it'll feel really FINAL FANTASY-ish.
    And for others, they'll say, "Ok, I'll try it, it's a really nice change of pace...hey, wait a minute ! This job is actually pretty good !"

    There, new trend launched ! Everybody love MNK
    (0)

  6. #16
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Monks actually do very well in the game and an all MNK Chimera is a very fast process if people know how to dodge. One thing I do wish however is that they are more AoE friendly. Not to a large extent, just enough to make them useful in mob clearing.
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Aura Pulse already can 1shot plume, minion ant and bring down nails on ifrit extreme.
    (1)

  8. #18
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Chardrizard View Post
    Aura Pulse already can 1shot plume, minion ant and bring down nails on ifrit extreme.
    I didn't mean for bosses, I meant in mob groups. DRG's have Leg Sweep and Ring of Talons and WAR's have Steel Cyclone and Whirlwind. However, I think all jobs are getting some change in the new battle system, so I will see what they have in store before saying anything.
    (0)

  9. #19
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reynhart View Post
    ...

    What system ? Fighting game system ! Or, more accurately, FFVI system. Remove all TP cost of Pugilist/MNK WS, and make people do command input to unleash them.
    For all of us who loved Sabin in FFVI, it'll feel really FINAL FANTASY-ish.
    ...
    Firedance, Bodyslam! (Yes please!)


    exclusive move, up, left, down, right, down, left, up + bodyslam action= mega powerslam!
    (0)
    Last edited by PSxpert2011; 08-30-2012 at 12:34 AM. Reason: best idea ever!


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  10. #20
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,255
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    I actually REALLY enjoy playing Monk, and it's a great joy to play it. To me, I find it very fast-paced and safe to play as. My friend on the forums here and on my LS, Doctor Beatbox, will agree with me on that. He helped me get my jobs unlocked, and he literally tore those monsters apart and ripped them a new A-hole. Monk will be my first job to get AF for.
    (1)

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