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  1. #1
    Player

    Join Date
    Jan 2012
    Posts
    401
    Quote Originally Posted by GreyJorildyn View Post
    I believe so, since it is Enhancing Magic. But WHM have enhanced Protect trait so you don't want to cast it, ever. Why take a spell that reduces damage by maybe 10% over 5mins, which three of your other party members can cast, when you could instead equip a spell that will reduce 800 damage on you that you can cast every 30s? Doesn't make a lot of sense.

    Putting yourself in the Stoneskin rotation is very important to party structure. If you're always running with 2 WHM and a BRD, then I think you're probably running with too much support. I can't think of a single ideal battle setup where you would need a PLD WHMx2 and BRD. Drop a WHM or drop the BRD and use Cover on a WHM for MP regen. That frees up a spot for another DPS. This thread isn't really about that, but it deserved to be highlighted at this point..
    on turtle back my group will run with a brd and two whm , rest are blm/thm dd, brd is to keep the blm mp up, and two whm are not needed to keep me alive but they rotate debuffs and dots on the bosses wich is super helpfull with golem, gravity helps when kiting golem. lets the party members get far enough out of his range where i can cast holy succor on them, it turn golem on me instantly 90% of the time, after that Its all about rebuilding that enmity base and cross fingers he dosent heel kick you lol
    (0)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aceofspades View Post
    on turtle back my group will run with a brd and two whm , rest are blm/thm dd, brd is to keep the blm mp up, and two whm are not needed to keep me alive but they rotate debuffs and dots on the bosses wich is super helpfull with golem, gravity helps when kiting golem. lets the party members get far enough out of his range where i can cast holy succor on them, it turn golem on me instantly 90% of the time, after that Its all about rebuilding that enmity base and cross fingers he dosent heel kick you lol
    Pretty much this. Two WHMs help out on Locke's Lie too when one WHM is usually sleeping because that damn throwing ability the tree has. Basically, we run with two WHMs by default unless one of them feels particularly useless, in which case we use only one.
    (1)