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  1. #1
    Player Eagleheart's Avatar
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    Oct 2011
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    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Two hundred seventy thousand gil can be farmed in approximately two hours farming the right kind of ore, or farming bomb ash.

    I can clear five hundred thousand gil in a day with a few hours of mining. (o.O ) Hell, I have nearly a stack of darksteel ore +1 that I have mined in three days at about four hours a day. On Durandal, that is valued at a little over three million gil.
    (0)

  2. #2
    Player
    Zhyrios's Avatar
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    Apr 2011
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    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eagleheart View Post
    Two hundred seventy thousand gil can be farmed in approximately two hours farming the right kind of ore, or farming bomb ash.

    I can clear five hundred thousand gil in a day with a few hours of mining. (o.O ) Hell, I have nearly a stack of darksteel ore +1 that I have mined in three days at about four hours a day. On Durandal, that is valued at a little over three million gil.
    is everyone as rich as you? everyone seems to think I'm a noob and must be only asking for this kind of system because i suck, right. unlike alot of people I'm not selfish like that, I'm proposing a system like this for the good of everyone, I have plenty of gil and it's always running, but you shouldn't have to fork out near 300k gil to grind a few levels on something.
    What about the new players?

    a system like this could go great places, its basically exactly the same as the current system, but more dynamic and realistic.
    (0)

  3. #3
    Player Eagleheart's Avatar
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    Oct 2011
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    Right behind you with a Wiffle-Bat of Commonsense +3
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    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zhyrios View Post
    is everyone as rich as you? everyone seems to think I'm a noob and must be only asking for this kind of system because i suck, right. unlike alot of people I'm not selfish like that, I'm proposing a system like this for the good of everyone, I have plenty of gil and it's always running, but you shouldn't have to fork out near 300k gil to grind a few levels on something.
    What about the new players?

    a system like this could go great places, its basically exactly the same as the current system, but more dynamic and realistic.
    Sir, I did not say that you were a noob, nor am I particularly rich. I have 7.8m at the moment, primarily because I do not have the time (or the will) to farm relentlessly.

    I am quite lazy, and I have millions. Anyone can do it. As I said, a couple of hours of work farming bomb ash, but also, boar hides, raptor hides, aldgoat hides and horns (horns sell particularly well), various low-level ores from mining or botany, fishing, et cetera.

    There are also leves, quest rewards, and the like. It is not an unreasonable statement, saying that gil is easy to make. It is. o.o I am not denigrating you. I am stating fact.

    Incidentally, dynamic I might buy, but I do wonder at this realism thing when you're playing a fantasy game where we square off against berserker killer demons of air and darkness. (>.>) And where a psychopathic fellow has called down a flippin' moon to revive an ancient evil that's gonna shred the planet. Whither realism?
    (0)

  4. #4
    Player
    Zhyrios's Avatar
    Join Date
    Apr 2011
    Posts
    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eagleheart View Post
    Sir, I did not say that you were a noob, nor am I particularly rich. I have 7.8m at the moment, primarily because I do not have the time (or the will) to farm relentlessly.

    I am quite lazy, and I have millions. Anyone can do it. As I said, a couple of hours of work farming bomb ash, but also, boar hides, raptor hides, aldgoat hides and horns (horns sell particularly well), various low-level ores from mining or botany, fishing, et cetera.

    There are also leves, quest rewards, and the like. It is not an unreasonable statement, saying that gil is easy to make. It is. o.o I am not denigrating you. I am stating fact.

    Incidentally, dynamic I might buy, but I do wonder at this realism thing when you're playing a fantasy game where we square off against berserker killer demons of air and darkness. (>.>) And where a psychopathic fellow has called down a flippin' moon to revive an ancient evil that's gonna shred the planet. Whither realism?
    you're thinking of realism in the wrong way then.

    great fantasy epics are those that blur the line between fantasy and realism, for they can both coexist.

    People need air to breath, the day is hotter in the summer and colder in the winter. This is realism, does it hurt the fantasy at all or does it enhance it by bringing the world to life?

    Are we to say that because this game is set in a fantasy world, that crafting is supposed to be unrealistic?

    Realism promotes a believable world, no matter how many monsters and magics and chocobos you throw in.

    If people can choose to put optional ingredients in their recipes, does the world become less fantasy?
    (0)

  5. #5
    Player Eagleheart's Avatar
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    Oct 2011
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    Right behind you with a Wiffle-Bat of Commonsense +3
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    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zhyrios View Post
    you're thinking of realism in the wrong way then.

    great fantasy epics are those that blur the line between fantasy and realism, for they can both coexist.

    People need air to breath, the day is hotter in the summer and colder in the winter. This is realism, does it hurt the fantasy at all or does it enhance it by bringing the world to life?

    Are we to say that because this game is set in a fantasy world, that crafting is supposed to be unrealistic?

    Realism promotes a believable world, no matter how many monsters and magics and chocobos you throw in.

    If people can choose to put optional ingredients in their recipes, does the world become less fantasy?
    I don't think that whether you add lemon or not to the pastries really counts as adding realism into an ostensibly combat-focused game. I believe crafting is right at where it should be. There are some complex recipes, there are some that are simple. Why not try a new recipe rather than propose adjusting the entire system?

    Also, you just kinda skipped over the rest of my post.
    (0)

  6. #6
    Player
    fusional's Avatar
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    Nov 2011
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    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Zhyrios View Post
    but you shouldn't have to fork out near 300k gil to grind a few levels on something.
    then
    that
    is
    what
    leves
    are
    for

    do people even READ? i already covered this.
    (1)