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  1. #1
    Player
    Zhyrios's Avatar
    Join Date
    Apr 2011
    Posts
    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90

    A New Synthesis Mechanic

    I have been crafting on culinarian lately and I find the lack of simplistic recipes unnerving.

    For grinding exp I have to rely on crafting fish into sand, and that makes me sad, because when I'm levelling Culinarian, I want to feel like one.

    But the recipes that would make me feel like I really am a chef take too many ingredients that grinding for exp on them is purely inefficient.

    So I devised a new crafting mechanic.

    Take the recipe for Blood Currant Tarts for an example:

    1: Blood Currants
    2: Maple Sugar
    3: Salted Butter
    4: Pie Dough
    5: Sun Lemon
    6: Natron
    7: Gridanian Walnut
    8: Mineral Water

    As you can see, its completely unrealistic to expect to grind on something like that.
    First thing that came to my head was for them to simplify recipes like they did for every other crafter, However a lot of people like this, and it can be nice to make you feel immersed as a high-quality chef.

    However the system I devised would keep the best of both worlds, what I am suggesting is a crafting mechanic where each recipe has a set of simple minimum required ingredients and a set of optional ingredients to increase quality/HQ% chance.

    So let's look at the recipe for Blood Currant Tarts again but with my new system in mind:

    1: Blood Currants (required)
    2: Maple Sugar (required)
    3: Salted Butter (required)
    4: Pie Dough (required)
    5: Mineral Water (required)
    6: Natron (required)
    7: Sun Lemon (optional - HQ+5%)
    8: Gridanian Walnut (optional - HQ+5%)

    As you can see the ability to use this recipe to grind exp increases, however it keeps its complexity for those not grinding exp and rather, grinding them for money/quality.

    However this idea can be applied to all the other crafts too and wouldn't necessarily have to apply to every single recipe where it makes sense to be basic.

    They can also add items to the already simplistic recipes of other crafts as optional flairs for higher quality.

    If there's anything you don't understand, let me know and please discuss with your thoughts and ideas!
    (5)
    Last edited by Zhyrios; 08-29-2012 at 03:05 AM.

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I'm currently farming up materials for Culinary, and I disagree on changing how it is. There are single item options, or a few with less ingredients (such as 6 of the same item, instead of 6 separate items). The items in question require a lot, because the end result has such a good bonus.

    I suggest you take up fishing, or just burn through leves.
    (2)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I actually prefer the current setup for culinary over other DoH because looking at it from a "realistic standpoint" it makes sense given how much ingredients you get in general and can find -- the "simplified change" to others made sense because a lot of it required you to basically level every other DoH to do one synth on the main DoH you're trying to level.

    Culinarian is basically self-sufficient in that manner, especially if you level DoL so you don't have to buy your ingredients.
    (1)

  4. #4
    Player
    Zhyrios's Avatar
    Join Date
    Apr 2011
    Posts
    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KiriA500 View Post
    I'm currently farming up materials for Culinary, and I disagree on changing how it is. There are single item options, or a few with less ingredients (such as 6 of the same item, instead of 6 separate items). The items in question require a lot, because the end result has such a good bonus.

    I suggest you take up fishing, or just burn through leves.
    If you didn't read my post at all I'll remind you.

    I'm grinding on fish for the efficiency of being able to grind without the hassle of needing to farm or buy stacks of 8 separate ingredients. But what I'm getting at is, that doesn't make me feel like a Culinarian, it's bad for my immersion into a job I should enjoy. I've been making nothing but sand the whole way.
    (0)

  5. #5
    Player
    Zhyrios's Avatar
    Join Date
    Apr 2011
    Posts
    127
    Character
    Zhyria Wynter
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jennestia View Post
    I actually prefer the current setup for culinary over other DoH because looking at it from a "realistic standpoint" it makes sense given how much ingredients you get in general and can find -- the "simplified change" to others made sense because a lot of it required you to basically level every other DoH to do one synth on the main DoH you're trying to level.

    Culinarian is basically self-sufficient in that manner, especially if you level DoL so you don't have to buy your ingredients.
    Indeed but to quote you on realism.

    Realism is what fuels my idea more than anything. you don't need lemons and nuts in real life to make a currant tart.
    But you'd add them if you wanted quality.

    The crafting ingredients for recipes as a whole would not change, but it would be more dynamic and realistic.
    (1)

  6. #6
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    I got my Luminary pan off of turning fish into sand.. I am such an amazing chef
    At least when you DO make good thing like lava toad legs or crowned cakes they sell for a LOT
    (1)

  7. #7
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zhyrios View Post
    If you didn't read my post at all I'll remind you.

    I'm grinding on fish for the efficiency of being able to grind without the hassle of needing to farm or buy stacks of 8 separate ingredients. But what I'm getting at is, that doesn't make me feel like a Culinarian, it's bad for my immersion into a job I should enjoy. I've been making nothing but sand the whole way.
    Yes, and there are items clearly in place for spamming on for EXP. That one you listed is not one of them.

    You say it ruins your immersion...yet it's more accurate to cook in real life (lol). How delicious would a pie be in the real world if the chef left out half the ingredients because he wanted to "get better at making pies?"
    (3)

  8. #8
    Player

    Join Date
    Mar 2012
    Location
    http://www.youtube.com/watch?v=oHg5SJYRHA0
    Posts
    107
    You obviously know nothing about cooking

    my question is have you every actually cooked anything before?
    (1)


  9. #9
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    You need the Natron in there or your Tart won't look like a pastry...baking powder, you don't need it?
    (2)
    Last edited by tymora; 08-28-2012 at 02:39 AM.

  10. #10
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    It would be better to add somethign more like a 'spice market' where we can buy most of the crap we need. the biggest pain i have is collecting all those exotic ingredients >.>;;
    (0)

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