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  1. #71
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Leo_Hart View Post
    SE give us Slow Run, if dungeon clear after 59:55, 5th chest pop, happy?

    yes id be frickin estatic!!! at least people could enjoy the game w/ the people they like to play w/ and more importantly allow them to play the classes/jobs they want to instead of optimizing bullshit that only causes more tension and is bad for a ls that has more than 8 members. the current version of ff14 is not very friendly to large ls groups the loots system/rate is atrocious. Ever notice in screen shots people post on these forums that usually only 4/8 of the ls members have dungeon gear/relic etc and more than half the remaining ls is left out?! And that just isnt because those people contribute the most; i bet alot of those people attend events/etc just as much as the well geared players who imo seem to be looking like Lootwhores these days. While people dont like VW from ff11 because yes the drop rates are BADDDDD. but at least people have a fair chance of gettin something for there hard work and everyone possibly is rewarded instead of the person who has the most points/plays the most/ doesnt have a damn life etc..... The loot system in 2.0 should remain private w/ the option to pass and item in certain instances if the player so chooses to; but the player should never feel they should have to give away what they rightfully earned or be bullied into by there LS.


    and excuse my horrible typing and grammar today ive had 1hour of sleep some jackwagon drunk hit my truck last night and he had no insurance........./facepalm
    (2)

  2. #72
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    This is the best news since the summoner job got leaked hehe I hope also the instances themselves are more then just repetitive rocks and I will be happeh I really hope Yoshi goes over the top when designing these new instances !
    (3)

  3. #73
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Leo_Hart View Post
    SE give us Slow Run, if dungeon clear after 59:55, 5th chest pop, happy?
    If you think that's all they can do to change the mechanics, you're a moron. I'm not suggesting they do away with the speed run mechanic without putting something else in it's place. What I'm suggesting is that the requirement of the speed run as the only way to get a relic, needs to change. For example, a dungeon could have multiple paths, only one of which could be completed in a single run. In that case, the requirement for the relic could be that the player must complete all possible paths. But that's just one route they could take, I'm sure SE could come up with something better than that. Perhaps they could leave the speed run as an optional path for the relic, bypassing the longer requirement to complete all possible paths.
    (4)
    Last edited by Molly_Millions; 08-23-2012 at 02:14 AM.

  4. #74
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    it's really not going to matter if they remove speed runs or not. people are still going to go with the setup that gets the content completed the fastest and most efficient way.

    true but speed runs wont be required for rewards therefore less emphasis will be put on stacking.
    (1)

  5. #75
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Why you not whine about to killl certain mob to pop one chest?
    Why you not whine about why need open all chest to make one chest pop?
    Why you not whine about you need deactivate all the gate for chest pop?
    Why you don't want above go away but Speed Run?
    Why you not just admit you want speed run go away because the problem you cant do it?

    To be clear, Speed Run is nothing to do with drop rate. People want clear stuff faster and faster, JP already use 6 drg to kill Princess within 45 second even 17 or 25 mins easily achieve by blm.
    (3)

  6. #76
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Molly_Millions View Post
    If you think that's all they can do to change the mechanics, you're a moron. I'm not suggesting they do away with the speed run mechanic without putting something else in it's place. What I'm suggesting is that the requirement of the speed run as the only way to get a relic, needs to change. For example, a dungeon could have multiple paths, only one of which could be completed in a single run. In that case, the requirement for the relic could be that the player must complete all possible paths. But that's just one route they could take, I'm sure SE could come up with something better than that. Perhaps they could leave the speed run as an optional path for the relic, bypassing the longer requirement to complete all possible paths.
    So, you are smart good to know
    (0)

  7. #77
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Leo_Hart View Post
    Why you not whine about to killl certain mob to pop one chest?
    Why you not whine about why need open all chest to make one chest pop?
    Why you not whine about you need deactivate all the gate for chest pop?
    Why you don't want above go away but Speed Run?
    Why you not just admit you want speed run go away because the problem you cant do it?

    To be clear, Speed Run is nothing to do with drop rate. People want clear stuff faster and faster, JP already use 6 drg to kill Princess within 45 second even 17 or 25 mins easily achieve by blm.
    1st I'm not against speed runs, and second that last statement is full of shit, sure people want to get things done faster but the 5th chest pop is what is making people require certain jobs.
    (6)

  8. #78
    Player

    Join Date
    Aug 2011
    Posts
    22
    They should just give u all the drops while we're in our inns..
    (2)

  9. #79
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Beating the dungeons in 25mins is not that difficult and does not require job stacking whatsoever. It does require competent players who are familiar with the runs though.
    (0)

  10. #80
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by GreyJorildyn View Post
    Beating the dungeons in 25mins is not that difficult and does not require job stacking whatsoever. It does require competent players who are familiar with the runs though.

    people that know this know this, but there are plenty of people out there that think class stacking is required and do it.
    (1)

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