FFXII has some things going for it that I'd like to see here.

For example, if you look at combat videos what strikes me as an advantage this game could make use of is how the animations are fast, sharp, and movement is fluid. While you still stop to sheath and unsheath your weapon, as well as to perform animations, they go off fast and there is very little "filler" in them. I certainly like that aspect of the combat.

As for the rest of the combat system, it has an auto-attack feature I think? I can't recall. You may be on to something here as far as the upcoming changes go. Targeting window seems interesting.