Quote Originally Posted by Byakko View Post
The fact that you're referring to a time when MNK or SAM or RDM could be considered a viable tank for Tiamat just shows that you probably didn't even play until at least 4 years after release. Even the XI fans acknowledge some aspects of the game had started to go easymode as early as ToAU. From what I'm reading it seems like most of the people criticizing XI started playing at the same time you did. Both games have gotten significantly easier with time, so you can't compare new XI to old WoW and vice versa.



Are you serious? I said a higher % of max level players, not total number. Do you know what a percentage is? If one NBA player is shooting 45% FGs on 1000 attempts, and another is shooting 30% on 500 attempts, is the first player's % higher because he shot more? No, hes just performing better. Population has nothing to do with the rate if its a large enough sample size, obviously you are bad at math.

We can argue forever which was more challenging, but at least it seems like everyone wants challenging content, and thats a great thing.
Let's say for arguments sake that only 1% of both XI and WOW population where really tackling and clearing end game content....

1% of 500,000 = 5000 1% of 12,000,000 = 120000 WOW has 2,400 times the number of players that XI has doing end game content..... Wich of the two do you think will clear content quicker ?

It is not that WOW hardmodes where easier than XI, it is that WOW had 2,400 times the ammount of players just at endgame alone competing to clear said content, while in all of XI you only had 5000.... Also take into account that wow dint roadblock content with stupid timers and old gimmicks like "Go to X get Y item in order to pop C boss, then beat him and have a 1% chance to get a dropped item, in order to unlock Z Boss"