Quote Originally Posted by Lux_Rayna View Post
I have a couple questions here actually.

1) How exactly does Raging Strike work with barrage? Does each hit increase the buff, or just the first one? I ask because I know they patched multi-hit skills a while ago so I was wondering if that affected the raging strike barrage combo. I looked around but couldn't find a definitive answer.
I want to say that each hit increases the buff but I'd need to double-check first. Should be easy to test.

2) Is it really worth adding any crit attack power at all if your gear set isnt designed around it? Even triple melding +120 crit attack power to a body seems like it would offer pretty underwhelming results. I ask because, obviously, the guide is a bit outdated. I remember someone did some testing with crit attack power a bit ago, and it looked like it had to be stacked quite a bit. Idk if any more recent testing has been done.
Crit atk is one of the most powerful stats for physical DPS if you have ways of artificially forcing crits, either through Blindside or increased crit chance % weaponskills, a la DRG/MNK in particular. For BRD, we don't have those same options, unfortunately, so I would personally stay away from weighting crit atk heavily.

3) HQ arrows...worth the effort? Especially for Bard since its like a hybrid support/dps class. HQ arrows aren't that terribly hard to get, but are a bit time-consuming considering how quickly arrows deplete. Is the dmg increase significant, or minor?
Everyone's valuations are going to probably differ slightly based on time/money, but I do think that if you have the mats lying around or a lot of gil, HQ arrows are certainly worth it. 3 base damage is not insignificant, especially if you have a fast bow like Garuda's Spine.