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  1. #11
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Skull_Angel View Post
    The basic movement looks exactly the same. The way the camera seems to lock at points, but is also freely movable when moving (seems different from how it currently acts). The way they seemed to remove alot of the movement lock from actions...

    It's not the graphics that look similar, it's the basic gameplay that looks the same.

    edit; not saying it's a bad thing, but had to point it out.
    Many of them things you mention are a staple of Modern MMO User Interface Qualities.

    People want quick response, familiar controls, and familiar User Interface elements in order to lessen the difficult and learning curve; while still providing a unique feel to the game.

    Many of these things were brought to light before WoW or Blizzard as you so put; however, this does not make it the "same" game. Would you say all FPS are the same because they have Guns on the screen, and the bullets to the side?, Would you say that Age of Empires and Starcraft are the same?, Or how about Theatrhythm and Guitar Hero?
    While comparisons can be made from both sides, it's what the game plays like, feels like and ultimately contains that really sets it apart from the competition.
    (9)
    Last edited by Drazzan; 08-16-2012 at 12:11 PM.