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  1. #19
    Player
    Zion_Cross's Avatar
    Join Date
    Apr 2011
    Posts
    164
    Character
    Zion Cross
    World
    Balmung
    Main Class
    Pugilist Lv 70
    I just wanna say that most of the air and fire gfx that have been used in ff series have been particle effects. The after mentioned abilities like Supernova and Bahamut ZERO from FFVII are not really the best example. Sephiroth's ability is not only ridiculous, but it's really all an after effect. Bahamut's ability isn't any different either. After the beam of energy lands on the ground, it then creates an explosion. Now fire abilities aren't really about explosions but rather emiting fire from the user.

    If the user instead used meteor then it would apply accordingly. Meteor hits the target, causing an explosion.

    I do wish certain effects to be more energetic, cause as of now all we have are just bits of sound to pump the effect more. Even the sounds are a bit lacking. If you compare the past final fantasy games in sound effects to ffxiv, you'll notice it lacks a specific charm. The game is still good, but it's lacking those similar chimes and jingles even in the battle effects. I will use this as an example.

    You'll notice that after the first effect, when the shield pops up, there's this crisp clean crystal sound effect. With it, it creates this charming final fantasy atmosphere. Along the video there are various other examples showing very different and similar sounds that could be recognized through out the series.

    So my suggestion is to not only to bump the effects, but the sounds as well. What do you guys think?
    (1)
    Last edited by Zion_Cross; 04-09-2011 at 10:24 PM.

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