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  1. #51
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
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    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Neptune View Post
    You really left with "law of computer programming". That is what I will think of when I need some amusement in my life. Lol.
    yeah, whatever you said.
    I'll post this before leaving this topic alone: if you replace bad grass with better looking grass, that "better" is heavier on your pc than the bad grass, and more grass on the screen = more stress on your hardware, less fps and all wasted resources than should used elsewhere. You can continue to troll with this crap if you wish, but your idea better grass = more fps, if ever your true thought, don't exist in any corner of this world
    (2)

  2. #52
    Player
    Punainen's Avatar
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    Mar 2011
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    Gridania
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    Punainen Drak
    World
    Sargatanas
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    Thaumaturge Lv 90
    Quote Originally Posted by bobbygunz View Post
    in player polls graphics was voted as the only redeeming thing about this game, so they downgraded it. duh.
    The plants are just as flat in 1.0. He just needed something to complain about, so he was staring at the ground in the screenshots until he came up with something.
    (1)

  3. #53
    Player
    Neptune's Avatar
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    Mar 2011
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    Gridania
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    Character
    Neptune Deepsea
    World
    Balmung
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    Thaumaturge Lv 80

    http://i.imgur.com/Dk84c.jpg

    The crappy 2D grass is making Chuchumu sad.
    (2)

  4. #54
    Player
    Punainen's Avatar
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    Mar 2011
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    Gridania
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    Punainen Drak
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    Sargatanas
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    Thaumaturge Lv 90
    Quote Originally Posted by Neptune View Post

    http://i.imgur.com/Dk84c.jpg

    The crappy 2D grass is making Chuchumu sad.
    OMG, THAT IS THE MOST REALISTIC GRASS I HAVE EVER SEEN! Its a travesty how much they blatantly downgraded it for 2.0! /ragequit


    Edited for greater sarcasm: Seriously dude, I just don't know if I'll be able to get into 2.0... The grass is flat. I'm afraid I'll be engaged in an epic battle and the realization will just hit me--omg! The grass is no more multi-dimentional than it was during 1.0!! And it'll just ruin...EVERYTHING... I'm quitting the whole game now. I can't take this immersion-spoiling grass that doesn't rotate for some reason.
    (4)
    Last edited by Punainen; 08-15-2012 at 07:35 PM.

  5. #55
    Player
    Neptune's Avatar
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    Mar 2011
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    Gridania
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    Neptune Deepsea
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    Balmung
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    Thaumaturge Lv 80
    You know this isn't some petty matter about someone quitting the game over an insignificant flaw. This is a discussion of excellence in game design and aspiring to make the best of the relaunch of a failed game. In this topic grass is the part of the whole that could see improvement. That you have to phrase the discussion so poorly speaks to the smallness of your own mind, Punainen.
    (0)

  6. #56
    Player
    Darlan_Ashwood's Avatar
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    Aug 2012
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    148
    Character
    Jayo Oreon
    World
    Brynhildr
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    Gladiator Lv 50
    Quote Originally Posted by bobbygunz View Post
    in player polls graphics was voted as the only redeeming thing about this game, so they downgraded it. duh.
    Wait.. is it now common opinion that the graphics are getting WORSE? Because I thought otherwise...

    About the grass / weeds / bananas / cocaine .. Im sure if enough people care about it they will put into consideration.
    (1)

  7. #57
    Player
    faris's Avatar
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    Mar 2011
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    U'ldah
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    Character
    Est Mist
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    Balmung
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    Thaumaturge Lv 100
    I just figured I'd drop in my 2cents on this. I'm only a first year 3d animation student but good modelling and low poly counts mean that lag wouldn't be an issue with 3d as opposed to 2d, whether it's online or not. (especially with zones being re-implemented) Just putting that out there. We're not in 1998. As Gramul said, there's a brilliant grass filter on autodesk maya, and lots of games use it. Xenoblade's grass does mean the scene's more fleshed out and fuller, but since I haven't played the game, I'd like to ask OP if it's animated as a character moves through it / are there wind effects going through it?





    ...Just because I can, repeating assets really bother me. Compared to XIV, there's quite a lot of things which are used a lot. Some things are rotated, but...

    As for the grass in XIV, my first thought upon seeing it is "wow, that ground's a little bald" but we don't know what kind of area this is yet. Not to slight the OP, but Xenoblade's grass would be ideal for an area which is a field which not many people step through, etc etc. If you're in an area that would logically have a lot of foot traffic / people not sticking to the path, then XIV's grass there is realistic and fine.
    (3)
    Last edited by faris; 08-15-2012 at 08:27 PM. Reason: english derp.

  8. #58
    Player

    Join Date
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    The Eorzean library
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    I really dislike the shadows on the grass, it makes it look too busy and turns it into a confusing mess.
    (1)

  9. #59
    Player
    Ganbachi's Avatar
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    Oct 2011
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    125
    Character
    Macki De'black
    World
    Ragnarok
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    Gladiator Lv 50

    http://www.youtube.com/watch?v=LuKX52_z19s
    FF13-2 grass looks amazing with the wind blowing. Wind physics adds a lot more to the feel.
    (5)

  10. #60
    Player
    KiriA500's Avatar
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    Aug 2011
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    Ul'dah
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    Doctor Beatbox
    World
    Excalibur
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    Pugilist Lv 90
    Quote Originally Posted by bobbygunz View Post
    in player polls graphics was voted as the only redeeming thing about this game, so they downgraded it. duh.
    Yeah, that new lighting engine is nothing compared to the TRAVESTY that is the grass texture in these pictures.

    I hate this community so much sometimes... :I
    (6)

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