Quote Originally Posted by Keres View Post
As it is right now, double and triple melds basically do nothing but reward people who can afford to throw lots of gil at the process to brute-force their way past the RNG aspect.

It's very intimidating for new/casual players, especially when double/triple melds become the expected norm and anything less is "gimp". That's not necessarily the fault of the players, as they're right to go with what's going to make them the most powerful, but it seems like an indicator of a flawed game system to me.
I don't carry large amounts of gil. Right now, I have less than 50k.

My process is simple

Mine > sell ores > buy spriritbond gear > spritibond > sell materia I don't want/keep what I do > buy any additional materia/catalysts > get help crafting the gear I want and blowing it up with materia > rinse > repeat

it's really quite simple and doesn't take millions of gil, just time.