They mean it's the same thing as 11 in that the HP gets reduced from the target's HP bar once the action is initiated, regardless of the animation.No -- In FFXI when I pop off a WS the damage, effect and reaction is all in sync and if the monster happen to die and I blink for example it will only kill the animation, but not delay the actual damage and reaction. In FFXIV you will get your damage return after the monster dies as well as it's reaction sometimes.
Also according to this:
http://forum.square-enix.com/ffxiv/t...damage-display
They essentially did have a fix in mind/implemented but it would have strained the server.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.