Quote Originally Posted by Mirage View Post
This behavior is actually identical in FF11, and I think it's intentionally left that way, perhaps because it would require a lot extra work and network overhead to do.
No -- In FFXI when I pop off a WS the damage, effect and reaction is all in sync and if the monster happen to die and I blink for example it will only kill the animation, but not delay the actual damage and reaction. In FFXIV you will get your damage return after the monster dies as well as it's reaction sometimes.

Also according to this:

http://forum.square-enix.com/ffxiv/t...damage-display

They essentially did have a fix in mind/implemented but it would have strained the server.