Results 1 to 10 of 26

Hybrid View

  1. #1
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The Treant and Golem are rather annoying, but otherwise it was a pretty fun experience. Being that I have primal weapons for all my classes, I doubt it's something I'm going to revisit often, but for those needing to gear up, it gives good enough rewards and experience for the mobs' dungeon counterparts.
    (0)

  2. #2
    Player
    Amherst's Avatar
    Join Date
    Mar 2011
    Posts
    300
    Character
    Moon Sider
    World
    Cactuar
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Orophin View Post
    The Treant and Golem are rather annoying, but otherwise it was a pretty fun experience. Being that I have primal weapons for all my classes, I doubt it's something I'm going to revisit often, but for those needing to gear up, it gives good enough rewards and experience for the mobs' dungeon counterparts.
    I can't speak for Golem, but the tree is pretty easy once you have a party that has a basic strategy planned. As for the weapons themselves, I have to disagree. I see a ton of potential in them since they can be melded, so I wouldn't mind running them. Get a good double or decent triple and they'd start to be an improvement for some of the classes.

    For basic weapons they actually are pretty good. It's nice that SE is finally making an effort to acknowledge that there are players in their game who haven't capped every class and are 21/21 on primal drops.

    I really thought it was a lot of fun. It was well thought out, balanced for different types of players, and while it isn't fuss free (oh no I stated an opinion I must be a troll) it is still fairly easy to get into by comparison of some of the other things we currently have.

    Good job, FFXIV team.
    (0)