Not what I wanted to hear. The game already has more emotes than I could ever imagine using, much less use practically. I would much rather see the animations I see and use every day have a unique feel that helps separate the races from eachother. The races in FFXIV already feel way too homogenous, and adding more emotes will not change that.We checked in with the animation team about whether or not races will have different animations and they said that there aren't any plans to have unique animations per race. Instead they'd rather show the uniqueness of each race through their emotes rather than their battle animations. They did say however that they are trying to create unique animations for many of the class and job actions by the launch of A Realm Reborn. Please keep in mind that there is a possibility that they might not be completed in time but that they will do their best!
FFXI did a masterful job of making each race look and feel special through unique animation and game lore. I was really hoping we would be seeing more of that in 2.0.
Last edited by Radnar; 08-09-2012 at 02:48 PM.
If the races don't look unique through animations in 2.0, and we're stuck with the same ugly shit, I'll be disappointed.
Well you got remember this is a base game for casual players not hardcore, although they would like to make hardcore players play this game... this is still a base game aimed for casuals-----------
Casuals are more into emote and not moving out of cities play style... while hardcore are more into combat and hard combat content.
By adding more emote they will attract more casuals and that's what they are aiming for i guess.
Attract the casual attract a friend (a friend who is hardcore will become a HARDCORE casual!!!)
Se is very very Not smart if they don't add differential in race / class / job animation.
I'd rather have a difference in battle style then in emote.
not a good way to aim to be honest.
Last edited by Gukswar; 08-09-2012 at 03:47 PM.
Yes, because animations have so much to do with hardcore vs. casual.Well you got remember this is a base game for casual players not hardcore, although they would like to make hardcore players play this game... this is still a base game aimed for casuals-----------
Se is very very Not smart if they don't add differential in race / class / job animation.
I'd rather have a difference in battle style then in emote.
not a good way to aim to be honest.
wow this is what i was hoping for diff animations for race![]()
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Thats a shame to hear.
ffxi really had that extra touch of love when it came to emotes and animation in general, I understand that it is just more feasable to copy/paste battle animations to all races...but I will miss it dearly.
Do any of you actually play this game? While the animations are similar in theme, each race casts differently. Lalafell look nothing like Roegadyn while casting.
We just need different animation based on spell type (white magic, black magic, etc.).
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