Results 1 to 10 of 10

Thread: Blacklist items

Hybrid View

  1. #1
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    How about a proper loot system that allows you to choose what you pick up, like every other game out there.
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Akira_Tenshi View Post
    How about a proper loot system that allows you to choose what you pick up, like every other game out there.
    cost too much time. I played one and people complained there was no auto-loot feature.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Xquiel View Post
    I'd like that feature but this will be fixed in some way in 2.0 with the bags system
    So they fill up one bag at a time. That doesn't fix how many of your slots will be filled up by useless stuff. It would require some manner of programming just like the blacklist Geki mentioned. The advantage then is that the programming can be categorized and segregated by bag. For instance, your "Crap Loot" bag could be resized to max out at a lesser amount of slots, those slots instead going to something else. For that bag you can prioritize things that vendor highest, automatically kicking out low quantity loot in favor of new loot that sells higher. Or you can apply that rule to all bags, whatever you like. The point should simply remain that it's simple and it's fast, while rarely needing to change anything. That last part can be done with the blacklist alone. But bags would benefit quick and easy changes, if they take the concept further.

    Additional things that can be done with bags:
    - Vendor a whole bag of loot not worth putting on the market all at once.
    - Keep class sets in bags, switching them all at once with a retainer.
    - Etc, etc.

    Quote Originally Posted by Akira_Tenshi View Post
    How about a proper loot system that allows you to choose what you pick up, like every other game out there.
    All that really needs is for all items to go through the loot-list, even when solo and when bags are not full, and for that loot-list to be much more easily accessible with Take, Give, and Discard actions to be much more quickly used.
    (1)