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  1. #51
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I think this discussion has gotten a little off track actually, and I am partially to blame. As for job identity, well my suggestion is that we can pick a piece of gear within our job that we want to use for appearance. I don't wish for anything more than that.
    (2)

  2. #52
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    The vanity slots concept is a much easier solution.
    (2)

  3. #53
    Player

    Join Date
    Jun 2012
    Posts
    6
    You have my support too.
    (2)

  4. #54
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    761
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Also, I feel that calling it fashion slot or vanity slot are not helping this idea to gain track anyway. Because people are then saying "This is a MMORPG not a fashion show" or "this is not Barbie online".

    We should start calling it Appearance tab, or appearance slot, or something, post your ideas. Fashion/vanity just carries negative connotation to it, and it carries a narcissistic flavor.
    (4)

  5. #55
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    The problem I have is, Yoshida focuses real hard on making this a true Final Fantasy MMO, and vanity slots only helps push this. Everyone has that dream look of their character and like to show off their uniqueness. This is something I thought Yoshida supported. Bartz could use a sword and shield with his normal clothing, why can't we?

    If you are scared it creates less incentive to collect new gear. It is understandable, but people still keep going after the new gear in RIFT and WoW, I have a feeling the same will apply here.
    (2)

  6. #56
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I think vanity slots are a better solution, and more feasible.

    Vanity slots can also have restrictions so we don't have mages running around in full plate and paladins in skimpy robes.
    (1)

  7. #57
    Player
    Syris's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Syris Flinn
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rokien View Post
    I don't support this, how is a cloth armor going to have the same defense as plated armor. Sorry but no. Also there is materia, just stick the materia on it.

    Wait, you can do every fight naked, why do you care about stats? Just wear what you want right now anyways.
    That's not how the transmog system works. I'm pretty damn sure that if you have a plate chest piece that you can only choose a plate chest appearance. So basically a cloth wearer cant choose plate just because they like the way it looks. Same goes for weapons I believe.

    As for doing every fight naked... no comment.

    In all honesty I really don't care for this kind of system. Perhaps more freedom with customizing our armor's colour (similar to GW2's dye system) would be a good start.
    (0)
    Last edited by Syris; 08-07-2012 at 01:13 AM.

  8. #58
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Syris View Post
    That's not how the transmog system works. I'm pretty damn sure that if you have a plate chest piece that you can only choose a plate chest appearance. So basically a cloth wearer cant choose plate just because they like the way it looks. Same goes for weapons I believe.
    That's right. Weapons are the big point right now because some people have asked for two-handed weapons be flagged withing the same category for transmog. That way if a current tier best weapon is a two-handed hammer but the player likes two-handed swords, they can transmog the two-handed hammer to a two-handed sword rather than endure a weapon type they dislike.

    Of course, this issue is moot in XIV because our classes are locked into their respective weapon classes. Thus we wouldn't need to bend the rules already set when it comes to weapons.

    That being said, what XIV currently lacks is the armor categories that games like WoW have that makes it easy to implement transmog. Gear in XIV is not labeled as plate/leather/cloth. That might be the only really big change needed to make it possible in this game.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #59
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Wouldnt be better making gear last longer and harder to get (no low drop rate, just hard Boss impossible to gauge fight), that imo made FF XI a good game you always could look forward getting something for months and after getting that it would be still very useful for a long time.
    (1)

  10. #60
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Trans..no..effing.thanks!
    (0)

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