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  1. #41
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    As long as the vanity gear follows the same rules as equipping gear for the class/job, I support things like this.
    (4)

  2. #42
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    rainbow parade.. lol
    (2)

  3. #43
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rokien View Post
    I don't support this, how is a cloth armor going to have the same defense as plated armor. Sorry but no. Also there is materia, just stick the materia on it.

    Wait, you can do every fight naked, why do you care about stats? Just wear what you want right now anyways.
    There tends to be a same type only restriction on these kinds of things.
    (2)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

  4. #44
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Yes to this idea so much! I remember in beta for an other MMO they actually had invented something a step up from classic MMO "Vanity Slots" in which you'd ripped various pieces of superior gear and installed it into other gear you preferred to wear. So no need to hoard two separate sets of armor. Instead of your "wearing" gear being an illusion, it held the actual stats of higher gear so you could cling to that one piece for as long as you wanted and continuously upgrade it.

    Many players loved it and no one had any complaints about not being able to recognize other classes. But during beta the dev's took the system away and the community screamed bloody murder for it back.

    Even just the basic "Vanity Slots" would be much appreciated. It helps give players more of a sense of identity and freedom without messing up game play. The good hugely outweighs the bad.I also agree that I don't really think not being able to recognize classes is an actual issue worthy of killing the whole idea. Pretty sure the guy with the sword and shield who insists on being all up the mobs face is the Paladin....
    (3)
    Last edited by Virtuso; 08-06-2012 at 11:23 AM.

  5. #45
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Virtuso View Post
    I don't really think not being able to recognize classes is an actual issue worthy of killing the whole idea. Pretty sure the guy with the sword and shield who insists on being all up the mobs face is the Paladin....
    It's not really a matter of class recognition as it is aesthetic. XIV has a very 'grounded fantasy' style, something the art design team has worked very hard to create. Suggestions such as glowy equipment and bikini armor that a number of the users here like to make spit in the face of all that. It's important for the developers to keep their identity, and push the game in the direction they envision and maintain their style, even if they are taking suggestions from the community. Now, I'm okay with vanity slots if it's limited to what the class can already wear, but anything else would ruin the overall aesthetic.
    (2)

  6. #46
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Transmorgification you say?



    (I think only a few people will actually get this, tragically. xD)
    (3)

  7. #47
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Alerith View Post
    (I think only a few people will actually get this, tragically. xD)
    More than you think.
    (0)

  8. #48
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Neptune View Post
    Amongst the bleak landscape of MMORPGs with churning mill style gear progression wherein treasured items Soon Become Obsolete there is at least one game that has solved this problem, even though it took them 7 years to come up with the solution. For from time to time an individual may form an attachment to certain pieces of what we can refer to as Art Assets!

    For example consider this:



    It looks so cool and yet it is so not cool to wear it In Times of Need.

    So how about a player can visit a certain NPC and apply the stats of an Equivalent Piece of Gear to the appearance of a Beloved Piece of Obtained Gear? And thus preserve the hard work of Final Fantasy XIV's talented artists across many generations of Final Fantasy XIV content whilst assuring much excitement amongst the playerbase as they ruminate their cosmetic ..cosmos!

    Imagine That.
    This was added to WoW not long ago and I don't mind good ideas coming from different games I just see this one kind of pointless for FFXIV. I think it is completely stupid to have something like this in this game especially at the point in time where no gear is a clear cut better than other gear unless it is really something new, and then it always looks better than anything we had before. This worked in WoW because after years upon years of gear sets some people just wanted their old favorite look back and it was in high enough demand.

    This game hasn't even really launched yet I would much rather see new gear designs and all the works to come with 2.0 and next gen. content that comes with the game. Also as others have said .dat mods work miracles, I wouldn't mind this feature maybe in 5+ years but anything like this before that would be pointless.
    (0)

  9. #49
    Player
    Irzibe's Avatar
    Join Date
    Mar 2012
    Posts
    86
    Character
    Aslan Comert
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by KaplanHomahru View Post
    As long as the vanity gear follows the same rules as equipping gear for the class/job, I support things like this.
    This!

    You can change the way you look as long as the piece is equippable by your class/job.

    The end.
    (4)
    Quote Originally Posted by Riv View Post
    Coming in 2.0, with the rest of the miracles.

  10. #50
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Not The best example BUT DC UNIVERSE ONLINE, has a system where you equip clothes/looks/styles/costumes/colours for your char, Then your equip armor for your stats in a different part of the menu. It's good but does limit what you can wear vs what buffs you.

    i liked it there ~ but the game no so much.
    (0)

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