Quote Originally Posted by Zdenka View Post
"Accuracy is undervalued."
The user can change Accuracy's value, you can make it more valuable than STR if you want to (go over 100%). Accuracy is such a relative stat that there wasn't fair way to compare it. There's also very limited testing done on gains from Accuracy, other than we know that you cannot 'cap' accuracy and it does get worse as you get more (approaching zero) and that it's effected by the particular mob and their stats (Garuda says hi). I'd be suspect that 70 Acc > 70 STR in long term testing, but it certainly wouldn't surprise me either - of course it would also depend on the mob you were fighting, which adds a complexity to the calculations that I'm simply not willing to tackle.

Regardless if you're "capped" on accuracy then it's the most worthless stat (yes I'm assuming that you can't switch out other gear in that assumption, because it's theoretically possible for you to be in a situation where accuracy does nothing for you).

I valued Accuracy as a function of Attack Power because that way it effects all attacks, as it should, and not just weapon skills.

Pretty much what Molly said, there is no one-sized fits all comparison. The sheet is supposed to be a tool - the onus is on the user to use it the right way to make informed decisions based off of their situation.