He clearly says grinding will stays but just not the optimal way to level and if later you can't find people to grind, maybe there isn't that many others that doesnt like it after all.
He clearly says grinding will stays but just not the optimal way to level and if later you can't find people to grind, maybe there isn't that many others that doesnt like it after all.
So you like the Devs decideing how much exp per hour you can gain by questing for it? You do realize the amount of exp you will get wont be worth the effort. If both types of grinding and questing for exp are included than they both need to be equal and that wont happen. SO what Yoshi is doing to get optimal exp is forcing you to do quests, and limiting what players can recieve from grinding for exp. Wow what a one sided design this is.
What Yoshi's doing is unknown to you and me, all you and i are doing is purely speculating from a vague interviews that will not cover what is coming v2.0 until we plays it.So you like the Devs decideing how much exp per hour you can gain by questing for it? You do realize the amount of exp you will get wont be worth the effort. If both types of grinding and questing for exp are included than they both need to be equal and that wont happen. SO what Yoshi is doing to get optimal exp is forcing you to do quests, and limiting what players can recieve from grinding for exp. Wow what a one sided design this is.
I understand that but this is SE we are talking about, so it would be no surpirze if in fact it is something on those lines.
The devs decide how much exp per hour you can get with or without quests.So you like the Devs decideing how much exp per hour you can gain by questing for it? You do realize the amount of exp you will get wont be worth the effort. If both types of grinding and questing for exp are included than they both need to be equal and that wont happen. SO what Yoshi is doing to get optimal exp is forcing you to do quests, and limiting what players can recieve from grinding for exp. Wow what a one sided design this is.
With things like repops, mob HP and species exp bonuses it's just the same. You can only kill as fast at a grind camp as they decide you can.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.