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  1. #10
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Molly_Millions View Post
    If we agree that what's important is the total of all your stats vs what you have on the rest of your gear separate from your weapon. We can see that it doesn't matter if you have attack power on your weapon or elsewhere. What matters is the combined total of your stats on all your gear, then the wDPS is applied to determine caps and actual damage output. When we look at it in this way we can see that in certain cases melding primary and secondary stats to a weapon is not a waste and actually could be the best way to go.
    You have it backwards. Weapon DPS comes first--this is what determines your stat caps and baseline WS damage. You then gear to your cap, plugging in primary stat, secondary stat and finally ATK if gear slots permit.

    But do not forget the most important thing of all: Accuracy. The luxury of Garuda weapon is it combines the highest DPS (base damage, stat caps) with the lowest delay (more frequent WS) and has +25ACC to boot.

    As I mentioned last page, the default conversion rate given to ACC is unreasonably low. Try plugging some numbers into the sheet when ACC vs. ATK is at 65% or higher. You will see Garuda will not be overtaken by anything short of relic, due to higher DPS, or possibly Flame/Storm Lt. weapon if you can work out the set bonus.

    Giantsgall only gets competitive with 3x melds. Gloves included.

    Edit: 3x, not 4!

    Edit 2: I just noticed the current version of the spreadsheet uses a log curve instead of a linear function for charting stat caps. If correct, and it's dubious, this puts the cap for Garuda 18 points of STR over Giantsgall--a whole HQ STR ring's worth.
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    Last edited by Almalexia; 08-01-2012 at 11:49 PM.