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  1. #1
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kinseykinz View Post
    A couple Ideas (gonna assume you're working in a PUG situation or with people newer to the game) Also, I'm assuming you mean the pre-Megaflare part.

    1. Have the WHM's help nuke down the Meteors on that wave.
    2. Bards can take down Meteors as well...so if you don't have solid blms, putting archers/bards up there will also work.
    3. Maybe your Blms are fine, but not spread out well. Make sure you have one on each ledge
    4. Maybe Blms start fine but run out of MP...this could be due to lack of damage on Nael. Make sure to keep any 'bleed or Dot' effects on him if possible (from Melee DD's or a single WHM) and make sure you have the DD's beating on him up top.

    All you need to do is make sure all the Meteors are destroyed and that someone keeps beating on Nael so he'll move into the 'Mega-flare' phase. Any DD can keep the damage on Nael, so just make sure to bring your best ranged in on the Meteors.

    When we won the first time, our setup was:

    PLD tank
    WHM x2
    BLMx3
    Bardx2

    This was our setup because people (with the exception of me on Bard) we're playing their 'main' jobs.

    Once Nael tele'd to the top, the blms, whms and one bard went to the middle ledges to take out Meteors. I went up top with the tank to keep DDing/ Bloodletter up on Nael.

    Note:

    On the second win I played WHM... for the pre-Mega-flare part, I ran up my ledge to re-buff my side's blms/bard then ran to top where Monk and Tank were DDing Nael, Buffed them, Aero'd Nael and then started running to bottom...by the time I reached the bottom, Mega-flare happened.
    That's the setup I've had the most success with so far, except the BRD & BLM were all shooting down meteors. That would explain why his 2 hour lasted 4+ minutes and he came back down back at 25% HP (down from like 8~10%...)

    Yeah, I'm full-AF PLD, hardly ideal but I've got his patterns learned fairly well and only in rare cases have I lost hate. I just can't tell if it's me screwing up or every party I've been in where someone else (however slightly) dropped the ball with not moving away from AoE during 2nd stage (when he rages before/after 2 hour) etc...

    God I just want the f'ing win. During his 2 hour, it's safe for me to run up and hit him as well isn't it? Provided I run back down the moment he starts up megaflare (he rants about it in /say as he starts it).

    Now, I only had my own gimpy stoneskin up compared to a WHM's, but Megaflare only like 750 damage to me on that run, which was less than his stupid lance laser O.o
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  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,278
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by NefGP View Post
    That's the setup I've had the most success with so far, except the BRD & BLM were all shooting down meteors. That would explain why his 2 hour lasted 4+ minutes and he came back down back at 25% HP (down from like 8~10%...)

    Yeah, I'm full-AF PLD, hardly ideal but I've got his patterns learned fairly well and only in rare cases have I lost hate. I just can't tell if it's me screwing up or every party I've been in where someone else (however slightly) dropped the ball with not moving away from AoE during 2nd stage (when he rages before/after 2 hour) etc...

    God I just want the f'ing win. During his 2 hour, it's safe for me to run up and hit him as well isn't it? Provided I run back down the moment he starts up megaflare (he rants about it in /say as he starts it).

    Now, I only had my own gimpy stoneskin up compared to a WHM's, but Megaflare only like 750 damage to me on that run, which was less than his stupid lance laser O.o
    Our Pld tank was fine DDing while in the Meteor phase and then sprinting down during Megaflare...he made it to the bottom in time...that said, it is very close. So anticipating it isn't a bad thing. Also, after Megaflare, Nael moves his position off the tank a bit more...so sometimes party and tank can be standing in the same positions they were the whole fight and still get hit...this is a prime spot for 15min abilities. A well-time battle voice or Benediction can be the saving grace.
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