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  1. #1
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.
    (6)

  2. #2
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hycinthus View Post
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.

    In reply to my own post, I just read this interview:

    RPG Site: As far as gameplay goes, how will grinding vs. quests work for leveling? Will players find more reward from taking on more quests as opposed to just outright level grinding?
    Yoshida: We will be moving away from a grind-oriented leveling system to a quest/content-driven leveling system. No longer will randomly defeating public monsters be the most efficient way to level your character.


    So there we go, hopefully in 2.0 it will be easier for your friend to transition, because it is more questing system now.
    (0)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Hycinthus View Post
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.
    I dont like how Yoshi is doing this, I prefer that the FF series be completely different from other so called MMO's. IMO Yoshi is borrowing too much from other games.
    (3)

  4. #4
    Player Denmo's Avatar
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    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Maxthunder View Post
    I dont like how Yoshi is doing this, I prefer that the FF series be completely different from other so called MMO's. IMO Yoshi is borrowing too much from other games.


    Good luck with that.
    (0)

  5. #5
    Player

    Join Date
    Apr 2012
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    Quote Originally Posted by Denmo View Post


    Good luck with that.
    Tell me about it... That exact mentality is what gave us shitty 1.0 in the first place. Let's live in a vacuum and not learn from other successful MMOs from this past decade.
    (0)
    - Kurokikaze
    This is how I feel when I read posts on these boards: