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  1. #1
    Player
    Valantrix's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    48
    Character
    Valantrix Kibagami
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50

    WoW to FFXIV transition guide..

    Hey everyone, I have a couple friends who play what they consider a more traditional mmo, but have made the attempt at playing ffxiv. I have played ffxi since 2003 and ffxiv since before launch. I have also played a lot of other mmos but apparently I am not able to explain to them how to transition. Ill admit it and im fine with that. I guess what I am trying to find here is a relivant and up to date guide that will help them. I really enjoy playing games with them and they are tired of the same ol same ol. I really think FFXIV could be what they are looking for.

    Thanks in advance!

    Valantrix
    (0)

  2. #2
    Player
    Gentaro's Avatar
    Join Date
    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    You must be ready that the string that guides you through the game from lvl 1 to lvlcap doesn't exist in ffxiv - if you're willing to learn and don't expect the game to tell youeverything you have to do you won't get into trouble :3
    (6)

  3. #3
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    What exactly want they to know?
    (0)

  4. #4
    Player
    Valantrix's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    48
    Character
    Valantrix Kibagami
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Felis View Post
    What exactly want they to know?
    Honestly, Im not exactly sure. They both have complained about the difference in controls. The thing is, my seven year old started playing this game and has lvled a Paladin to 38.... He is able to play without much input from me, quite well. He also has played other mmos such as SWG, SWTOR, Rift. He crosses over quite easily. >.<
    (0)

  5. #5
    Player
    Griss's Avatar
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    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valantrix View Post
    Honestly, Im not exactly sure. They both have complained about the difference in controls. The thing is, my seven year old started playing this game and has lvled a Paladin to 38.... He is able to play without much input from me, quite well. He also has played other mmos such as SWG, SWTOR, Rift. He crosses over quite easily. >.<
    Kids are learning and adapting machines. Old fogies not so much.

    As far as them not liking the default control scheme tell them to "quit yer bitchen and fix it". The keyboard is fully configurable in game under the config menu. Outside of that just make sure they know the basics. But i don't know what the new user experience looks like these days. So I dont know where to start giving advice.
    (5)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #6
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Griss View Post
    Kids are learning and adapting machines. Old fogies not so much.

    As far as them not liking the default control scheme tell them to "quit yer bitchen and fix it". The keyboard is fully configurable in game under the config menu. Outside of that just make sure they know the basics. But i don't know what the new user experience looks like these days. So I dont know where to start giving advice.

    It's actually NOT fully configurable. Not at all. Honestly, the complete LACK OF configuration is going to be a HUGE turn off for someone coming from a game that let's them use virtually any button they want for their skills.

    Unless you boot up some AutoHotkey script or something similar, your options are 1-0, ctrl+1-0, and alt+1-0. You don't get shift as a modifier, you do not get to map skills to letters or to your mouse. You do not get mouse over macro capabilities (it will always be click thing to target it > hit applicable button) Your life as a mouse/keyboard user is going to involve an awful lot of clicking as well. The best way I've personally found to deal with any of this is map my action bar shifts to Q and E-- at least then I can scroll to my next bar and hit 1-5 a bit more quickly.

    I played XI as my first MMO for 3.5 years (and I still LOVE it) before I touched WoW, but I can't go back to the two hands on the keyboard now. The only reason I don't ditch this game over keybinds is because 2.0 promises I will have more control.

    It's going to be hard for anyone without loving nostalgia for a game like XI to stick with a game like XIV when most of the controls are so outrageously sub par. That's where this game tries to "hand-hold." They give you very few options for anything other than their way.

    If you love Final Fantasy in general and are very lore-centric, it helps deal with the lack of functionality in other areas. The two Final Fantasy MMOs present their stories more prominently and much better than WoW does.
    (2)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  7. #7
    Player
    lordvr's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Sumatata Tokui
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Griss View Post
    Kids are learning and adapting machines. Old fogies not so much.

    As far as them not liking the default control scheme tell them to "quit yer bitchen and fix it". The keyboard is fully configurable in game under the config menu. Outside of that just make sure they know the basics. But i don't know what the new user experience looks like these days. So I dont know where to start giving advice.
    It is not, and that's a huge issue. There's really no way to hot key individual skills unless you use a macro keyboard to remap certain keys to ctrl / alt + # and use macros for every single ability. The ui is obviously meant for controller, and not keyboard.
    (1)

  8. #8
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.
    (6)

  9. #9
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    Quote Originally Posted by Hycinthus View Post
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.

    In reply to my own post, I just read this interview:

    RPG Site: As far as gameplay goes, how will grinding vs. quests work for leveling? Will players find more reward from taking on more quests as opposed to just outright level grinding?
    Yoshida: We will be moving away from a grind-oriented leveling system to a quest/content-driven leveling system. No longer will randomly defeating public monsters be the most efficient way to level your character.


    So there we go, hopefully in 2.0 it will be easier for your friend to transition, because it is more questing system now.
    (0)

  10. #10
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Hycinthus View Post
    I think the most apparent difference for me, between WoW-style MMOs (WoW, TERA, Rift, Aion, SWTOR, AoC, EQ2, LOTRO, GW) and FF14, is the questing system. All of the WoW-style MMOs have quest hubs. You go into this quest hub, pick up 8-10 quests, and you do a loop through the zone, and finally, the final quest leads you to the next hub. And then to the next zone. Your hand is being held the entire time through. When you logon, you continue questing. Usually these quests have their own mini-arch-plot. At the end of the zone, the quest usually concludes with defeating a mini-NM, or some group quests.

    In FFXI and the current FFXIV, there is no such thing really. That's what they have to understand. They cannot expect to go to one quest hub, and pick up 8-10 quests. But this may change for 2.0? I don't know because Yoshida says he has been looking at WoW for their systems, etc. For me this is the major cultural shock.
    I dont like how Yoshi is doing this, I prefer that the FF series be completely different from other so called MMO's. IMO Yoshi is borrowing too much from other games.
    (3)

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